Commit Graph
6 Commits
Author SHA1 Message Date
cthangover e7f2f814bb Commit pending working-tree changes (local edits, line endings) 2026-10-21 12:31:50 +02:00
cthangover 86d23fb01e Mod naming rule and engine UI in engine mods
Mods are renamed by role (shell2d_base, menu_base, ui_base, live2d_base,
editor_tools, cthangover_story, cthangover_murakami, cthangover_party) and
every reference follows. Engine UI prefabs (dialog, answers, message, game
menu, inventory, map, skills) and their panel entries moved out of the story
mod into the subsystem mods; the card_novel and vn_starter_novel collections
are removed.
2026-10-18 19:00:10 +02:00
cthangover c9b9c9e62f Locale cleanup from the locale atlas
- Remove keys nothing references any more (meeting_murakami/growl,
  opt_home, opt_alley) in en/ru.
- An empty select "" carries no key=: drop meeting_murakami/after_wolf/
  choose_enter from the scenario and from scenarios_en.
- locale/scenarios_ru.properties: Russian scenario strings get their own
  file next to scenarios_en.
2026-10-17 14:28:24 +00:00
iisaevandClaude Opus 5.5 ac83117582 upd: sync local changes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 16:18:20 +00:00
cthangover 7ad4a6dacb new battle gui 2026-09-28 10:48:06 +03:00
cthangover 9367cc817e init 2026-09-10 10:59:40 +03:00