Commit Graph
8 Commits
Author SHA1 Message Date
cthangover 09069f006b Localization in es, zh, ja, ko, vi 2026-10-23 20:54:35 +02:00
cthangover 9b8034d56c Mod cover (the game's own art) v1.0.0 2026-10-22 17:54:09 +02:00
cthangover 6a73956346 Line endings: LF everywhere
.gitattributes forces LF (CRLF only for .bat/.cmd), core.autocrlf is off;
files that differed only by CRLF are normalized.
2026-10-21 13:29:35 +02:00
cthangover f47a7b65de Commit pending working-tree changes (local edits, line endings) 2026-10-21 12:31:50 +02:00
cthangover 53180513ff Rename cthangover_story to cthangover_game
The mod holding the main game's own scenes and story follows the <game>_game
naming rule; further parts stay <game>_<part>, reusable content is <theme>_pack.
2026-10-18 19:45:48 +02:00
cthangover b77d274107 Mod naming rule and engine UI in engine mods
Mods are renamed by role (shell2d_base, menu_base, ui_base, live2d_base,
editor_tools, cthangover_story, cthangover_murakami, cthangover_party) and
every reference follows. Engine UI prefabs (dialog, answers, message, game
menu, inventory, map, skills) and their panel entries moved out of the story
mod into the subsystem mods; the card_novel and vn_starter_novel collections
are removed.
2026-10-18 19:00:11 +02:00
iisaev cb0cb30b5e added gitignore 2026-10-18 12:44:17 +03:00
iisaev c564d2e059 init mod 2026-10-18 12:41:37 +03:00