Schema field editors (scalar, list, map, locale); entity editors show fields that other mods' schemas add to their kind

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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cthangoverandClaude Opus 5.5 committed 2026-10-24 10:01:34 +02:00
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namespace Cthangover.Tools.Schemas
{
using Cthangover.Mods.Schemas;
using System;
using System.Collections.Generic;
using System.Text.Json.Nodes;
using Cthangover.Core.UI.Theming;
using Cthangover.Tools.Common;
using Cthangover.Tools.EntityEditor;
using Cthangover.Tools.Services;
using Godot;
/// <summary>
/// Edits a <c>locale</c> field: the locale key the JSON holds and, below it, the text of
/// that key in every language of the mod — the way the item and character editors do,
/// so a beginner types names and a professional can still rename the key. Texts go
/// through the <see cref="EntityDocument"/> and are written by the window's Save.
/// </summary>
public class LocaleFieldEditor : ISchemaFieldEditor
{
private readonly FieldSchema field;
private readonly Action changed;
private readonly LineEdit keyEdit;
private readonly VBoxContainer texts;
private readonly Dictionary<string, LineEdit> edits = new();
private EntityDocument document;
private string modId;
private bool suppress;
/// <inheritdoc />
public FieldSchema Field => field;
/// <summary>Adds the editor for <paramref name="field"/> to <paramref name="parent"/>.</summary>
public LocaleFieldEditor(Container parent, FieldSchema field, Action changed)
{
this.field = field;
this.changed = changed;
keyEdit = ToolUi.Field(parent, string.IsNullOrEmpty(field.Name) ? field.Key : field.Name, ToolUi.Text(string.Empty, OnTyped), "tools/entity_editor/locale_key_tip");
keyEdit.Name = "Key_" + field.Key;
keyEdit.AddThemeFontOverride("font", ToolUi.Mono());
texts = new VBoxContainer();
parent.AddChild(texts);
}
/// <summary>Builds one text row per language of <paramref name="mod"/>.</summary>
public void Open(EntityDocument doc, string mod, IEnumerable<string> languages)
{
document = doc;
modId = mod;
foreach (var child in texts.GetChildren())
{
texts.RemoveChild(child);
child.QueueFree();
}
edits.Clear();
foreach (var language in languages)
{
var row = new HBoxContainer();
row.AddThemeConstantOverride("separation", UiTokens.Space3);
row.AddChild(new Label { Text = string.Format(ToolUi.Tr("tools/entity_editor/text_in"), language), CustomMinimumSize = new Vector2(ToolUi.LabelWidth, 0), HorizontalAlignment = HorizontalAlignment.Right });
var edit = ToolUi.Text(string.Empty, OnTyped);
edit.Name = "Text_" + field.Key + "_" + language;
edit.SizeFlagsHorizontal = Control.SizeFlags.ExpandFill;
row.AddChild(edit);
texts.AddChild(row);
edits[language] = edit;
}
}
/// <summary>Shows the key in <paramref name="node"/> and its texts.</summary>
public void Load(JsonNode node)
{
suppress = true;
var key = node?.ToString() ?? string.Empty;
keyEdit.Text = key;
foreach (var pair in edits)
pair.Value.Text = TextOf(pair.Key, key);
suppress = false;
}
/// <summary>The key for the JSON (null when empty); texts are put into the document.</summary>
public JsonNode Save()
{
var key = keyEdit.Text.Trim();
if (key.Length == 0)
return null;
foreach (var pair in edits)
document?.SetText(pair.Key, key, pair.Value.Text);
return JsonValue.Create(key);
}
private string TextOf(string language, string key)
{
if (string.IsNullOrEmpty(key) || document == null)
return string.Empty;
var text = document.GetText(language, key);
if (text != null)
return text;
text = LocaleFileService.Read(modId, language, key) ?? string.Empty;
document.LoadText(language, key, text);
return text;
}
private void OnTyped(string text)
{
if (!suppress)
changed?.Invoke();
}
}
}