Localization in es, zh, ja, ko, vi; novel editor hub removed (its collection is gone, tools open from the menu and the toolbar)

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cthangover committed 2026-10-23 20:54:37 +02:00
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commit 3ddb61d61e
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@@ -321,8 +321,8 @@ namespace Cthangover.Core.UI.Tool.ScenarioEditor
Visible = false;
// The screen the editor was opened from (the novel_editor hub, a
// mod menu) is freed by the shell load below; remember its route so
// The screen the editor was opened from (a mod menu, a mod
// route) is freed by the shell load below; remember its route so
// the play-test returns there instead of to the engine's main menu.
var sceneService = GetNodeOrNull<GodotSceneService>("/root/GodotSceneService");
var current = sceneService?.CurrentGodotSceneName;