- test_suites/windows (--itest=tools_windows [--shots=<dir>]) opens every tool window, fails on any engine error logged meanwhile, drives the map/interactive/light canvases and can save a screenshot per window. - The tools need the engine mods only; visual_novel_core is no longer a dependency (the Novel Editor collection brings the content).
16 lines
536 B
JSON
16 lines
536 B
JSON
{
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"id": "tools",
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"name": "Tools",
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"version": "1.0.0",
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"author": "ct",
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"description": "Developer toolbox of ToolBox windows: scenario graph editor, map editor with zones, scene builder with inspector, interactive and light editors, and the mod catalog export window.",
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"category": "tools, editor",
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"sources": [
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"src/**/*.cs"
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],
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"depends": ["dialog_base>=1", "interactive_base>=1", "time_base>=1", "map_base>=1", "interface>=1"],
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"test_suites": [
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{"id": "windows", "activate": ["--itest=tools_windows"]}
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]
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}
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