Files
mod_equipment/locale/en.properties
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Properties

mod_equipment_name = Equipment
mod_equipment_desc = Gear for any game with stats: slots as data (weapon, armour, accessory — or an outfit and jewellery in a novel); an item becomes gear by two keys of its own JSON (“Equip” — the type, “Traits” — what it gives while worn). What is worn feeds the stats, so battles, checks and conditions change at once. Put on through the inventory's usual target picker; actions equip.put and equip.remove; condition equipped(who, item).
equipment/verb_equip = Equip
equipment/not_gear = This cannot be worn.
equipment/no_slot = There is no slot for this.
equipment/wrong_archetype = Not for this hand: it is meant for another class.
equipment/sheet/title = Equipment
equipment/sheet/hint = To put something on, open the bag, pick it and press Equip.
equipment/sheet/take_off = Take off
equipment/schema/equip/put = Put on
equipment/schema/equip/put_desc = A class's starting gear, a gift worn at once
equipment/schema/field/item = Item
equipment/schema/field/who = Who
equipment/schema/field/slot = Slot
equipment/schema/field/give = Grant
equipment/schema/equip/give_desc = Grant it even when it is not in the bag
equipment/schema/equip/remove = Take off
equipment/schema/equip/remove_desc = The worn item goes back to the bag
equipment/schema/kind/equip_slot = Equipment slots
equipment/schema/kind/equip_slot_desc = Where a character wears things
equipment/schema/field/name = Name
equipment/schema/field/order = Order
equipment/schema/field/accepts = Accepts types
equipment/schema/field/accepts_desc = Equip types, comma separated; empty — the type is the slot id
equipment/schema/field/equip = Equip type
equipment/schema/field/equip_desc = sword, staff, armor… — which slot it fits; empty — not gear
equipment/schema/field/traits = Traits
equipment/schema/field/traits_desc = Stat modifiers: a flat amount, a percent or a formula
equipment/schema/field/stat = Stat
equipment/schema/field/add = Add
equipment/schema/field/percent = Percent
equipment/schema/field/formula = Formula
equipment/schema/field/archetypes = Archetypes only
equipment/schema/field/archetypes_desc = Empty — anyone may wear it
equipment/schema/field/stat_up = Raises for good
equipment/schema/field/stat_up_desc = For the action/stat_up action: stat → amount