upd: sync local changes
Fix enemy turn hanging when a lethal hit frees the target widget: UpdateInfo skips freed widgets, animations finish early and restore the attacker only while it is alive. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -3,7 +3,7 @@
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"name": "FFBattle",
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"version": "1.0.0",
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"author": "ct",
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"description": "Final Fantasy style battle system",
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"description": "Final Fantasy style battle system on top of turn_battle_base: menu-driven commands (attack/defence/item/stun), enemy and party panels, per-action animations and executors, battle HUD and log.",
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"category": "gameplay",
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"sources": [
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"src/**/*.cs"
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