chore: align mod versions and dependencies to 0.1.0
Set the demo release floor to 0.1.0 in manifests, dependency requirements and authoring examples. Keep category and runtime changes separate.
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@@ -42,9 +42,9 @@ RPG Plus 的战士在村庄里遭遇一只狼:
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菜单里列出角色拥有的动作(参见 Characters Engine)。而以下几种基础类型由 FF Battle 自身处理:
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- `Attack=1.5`——攻击伤害乘以该数值;优先被目标的护盾吸收;
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- `Defence=4`——给队友加护盾;
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- `Turn=2`——眩晕相应的回合数;
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- `Attack>=0.1.0`——攻击伤害乘以该数值;优先被目标的护盾吸收;
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- `Defence>=0.1.0`——给队友加护盾;
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- `Turn>=0.1.0`——眩晕相应的回合数;
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- 使用物品。
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以公式书写的动作,比如 Classic RPG Rules 的 Power strike 或 Fireball,通过 Battle Formulas 生效;魔力消耗(`Cost=mp:4`)从角色的魔力中扣除。
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