cthangover
4f3c379ee4
chore: align mod versions and dependencies to 0.1.0
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Complete the 0.1.0 demo version and dependency migration in the remaining manifests. Use LF line endings under the repository text policy.
2026-11-13 18:12:13 +01:00
cthangover
11753042ed
feat: use authored category names for mods
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Store categories as authored strings. Trim and deduplicate without changing case, compare without case sensitivity, and keep all observed categories available to filters and editors.
2026-11-13 17:47:37 +01:00
cthangover
e7eea1da66
chore: align mod versions and dependencies to 0.1.0
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Set the demo release floor to 0.1.0 in manifests, dependency requirements and authoring examples. Keep category and runtime changes separate.
2026-11-13 17:47:36 +01:00
cthangover
ddbbbbcaca
chore: align game versions and dependencies with 0.1.0
2026-11-06 18:02:14 +01:00
cthangover
4846878848
Update interactive_base implementation, assets and documentation
2026-10-31 15:28:51 +03:00
cthangover
a48e67980e
Quit test drivers through ApplicationExit
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Drivers finish through ApplicationExit.Quit so engine mods complete their
asynchronous cleanup before the engine shuts down; failure codes are kept.
2026-10-29 13:21:34 +01:00
cthangover
3e22a98c08
Order interactives inside their layer instead of a global z index; mod documentation
2026-10-29 09:25:57 +01:00
iisaev
8a7a1295ca
gitignore file
2026-10-28 15:19:52 +03:00
cthangover and Claude Opus 5.5
9644b2a849
Root nodes join through ModRoot.AddDeferred, so a reload that unloads the mod first never hands Godot a freed node
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-24 11:29:13 +02:00
cthangover
b257076d07
Localization in es, zh, ja, ko, vi
2026-10-23 20:54:39 +02:00
cthangover
882ed3929a
Mod cover
v1.0.0
2026-10-22 17:09:46 +02:00
cthangover
ba237ec7dd
Line endings: LF everywhere
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.gitattributes forces LF (CRLF only for .bat/.cmd), core.autocrlf is off;
files that differed only by CRLF are normalized.
2026-10-21 13:29:42 +02:00
cthangover
c77c8ec960
Commit pending working-tree changes (local edits, line endings)
2026-10-21 12:31:54 +02:00
cthangover
5121419adc
Rename cthangover_story to cthangover_game
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The mod holding the main game's own scenes and story follows the <game>_game
naming rule; further parts stay <game>_<part>, reusable content is <theme>_pack.
2026-10-18 19:45:50 +02:00
cthangover
3baf4b086d
Mod naming rule and engine UI in engine mods
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Mods are renamed by role (shell2d_base, menu_base, ui_base, live2d_base,
editor_tools, cthangover_story, cthangover_murakami, cthangover_party) and
every reference follows. Engine UI prefabs (dialog, answers, message, game
menu, inventory, map, skills) and their panel entries moved out of the story
mod into the subsystem mods; the card_novel and vn_starter_novel collections
are removed.
2026-10-18 19:00:27 +02:00
iisaev
07a17299be
added gitignore
2026-10-18 12:44:15 +03:00
iisaev
5e0a12b038
init mod
2026-10-18 12:41:36 +03:00