Files
mod_items_base/test_suites/inventory/manifest.json
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cthangover 75c9d51cd0 Mod naming rule and engine UI in engine mods
Mods are renamed by role (shell2d_base, menu_base, ui_base, live2d_base,
editor_tools, cthangover_story, cthangover_murakami, cthangover_party) and
every reference follows. Engine UI prefabs (dialog, answers, message, game
menu, inventory, map, skills) and their panel entries moved out of the story
mod into the subsystem mods; the card_novel and vn_starter_novel collections
are removed.
2026-10-18 19:00:29 +02:00

11 lines
347 B
JSON

{
"name": "Inventory Test",
"description": "Integration test mod: drives the inventory GUI end-to-end (open panel, seed items via public API, verify grid, click a cell, search filter, close) and reports [TEST_RESULT]. Activated by --itest=inventory user arg.",
"sources": [
"src/*.cs"
],
"depends": [
"cthangover_story>=1"
]
}