Add reusable soundtrack pack and shared playlists

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cthangover committed 2026-10-28 13:02:55 +01:00
1 parent 7511d0ff70
commit cb25b69c08
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# Line endings: LF everywhere, on every OS, whatever core.autocrlf says.
* text=auto eol=lf
# cmd.exe misreads labels and goto in LF batch files, so they stay CRLF.
*.bat text eol=crlf
*.cmd text eol=crlf
# Binaries: never converted, never diffed as text.
*.png binary
*.jpg binary
*.jpeg binary
*.webp binary
*.svg text
*.ogg binary
*.wav binary
*.mp3 binary
*.ttf binary
*.otf binary
*.woff binary
*.woff2 binary
*.dll binary
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*.dylib binary
*.pdb binary
*.exe binary
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# Godot 4.x
.godot/
.idea/
sdk/
bin/
obj/
#ai
.omo/
.opencode/
gen/
obj/
bin/
*.tres~
*.tscn~
# GDScript LSP
.godot/
# Export
*.exe
*.dmg
*.apk
*.aab
*.pck
*.zip
*.log
# OS
.DS_Store
Thumbs.db
# Editor
*.import
*.godot.uid
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mod_music_pack_name = Music Pack
mod_music_pack_desc = Shared music for any game: 22 tracks with exploration, combat and main menu playlists.
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mod_music_pack_name = Paquete de música
mod_music_pack_desc = Música compartida para cualquier juego: 22 pistas con listas de exploración, combate y menú principal.
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mod_music_pack_name = 音楽パック
mod_music_pack_desc = どのゲームでも使える共通の音楽:22 曲と探索・戦闘・メインメニューのプレイリスト。
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mod_music_pack_name = 음악 팩
mod_music_pack_desc = 모든 게임에서 사용할 수 있는 공용 음악: 22곡과 탐험, 전투, 메인 메뉴 재생 목록.
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mod_music_pack_name = Музыкальный пак
mod_music_pack_desc = Общая музыка для любой игры: 22 трека и плейлисты исследования, боя и главного меню.
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mod_music_pack_name = Gói nhạc
mod_music_pack_desc = Nhạc dùng chung cho mọi game: 22 bản nhạc với danh sách phát khám phá, chiến đấu và menu chính.
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mod_music_pack_name = 音乐包
mod_music_pack_desc = 适用于任何游戏的共享音乐:22 首曲目,以及探索、战斗和主菜单播放列表。
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{
"id": "music_pack",
"name": "Music Pack",
"version": "1.0.0",
"author": "ct",
"description": "Reusable soundtrack for any game: 22 Ogg Vorbis tracks with default exploration, combat and main menu playlists. Games can override playlists while keeping the shared track names.",
"category": "audio",
"depends": ["audio_base>=1"]
}
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{
"Scene": "Battle",
"Musics": [
{
"MusicType": "Combat",
"MusicNames": [
"Aura of Decay",
"Circuit Dreams II",
"Crimson Echoes",
"Crimson Horizon",
"Glass Symphony",
"Hex Doom Cart",
"Iron Resonance",
"Iron Resonance II",
"Luminous Twilight",
"Rusty Frequencies",
"Skull Resonance",
"Venom's Embrace"
]
}
]
}
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{
"Scene": "default",
"Musics": [
{
"MusicType": "Ambient",
"MusicNames": [
"Abyssal Void",
"Airborne Melody",
"Binary Prelude",
"Cinders of Dawn",
"Melancholic Journey",
"Nebula Pulse Echoes",
"Quantum Archive",
"Twilight Interlude"
]
},
{
"MusicType": "Combat",
"MusicNames": [
"Aura of Decay",
"Circuit Dreams II",
"Crimson Echoes",
"Crimson Horizon",
"Glass Symphony",
"Hex Doom Cart",
"Iron Resonance",
"Iron Resonance II",
"Luminous Twilight",
"Rusty Frequencies",
"Skull Resonance",
"Venom's Embrace",
"Empty Save Room"
]
}
]
}
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{
"Scene": "MainMenu",
"Musics": [
{
"MusicType": "Ambient",
"MusicNames": [
"Serpent's Lament"
]
}
]
}