• v1.1.0 2675f619b5

    cthangover released this 2026-10-23 07:08:25 +00:00 | 3 commits to master since this release

    Recruiting 1.1.0

    Defeated enemies can be captured after a victory and later fight on the player's side; while they wait in the recruits list, they live by rules of their own.

    Mod id recruiting
    Category gameplay
    Depends on shell2d_base>=1, characters_base>=1, ui_base>=1

    Install

    In the game: Mods → Network lists it from the catalog. By hand: put mod_recruiting-v1.1.0.zip as it is into the game's mods/ folder, or unpack it into mods/recruiting/.

    SHA256

    38360d51e82622d00705d21248d4b4e542760d7cdee2da9d0962d9b031feadf5  mod_recruiting-v1.1.0.zip
    

    Content hash (install_sha256 of the catalog): 9ff041af350ce45f629b174caf8f28c326ba4f3a322de30c438bbbd6d1d8eb26

    The Source code archives the host adds below are automatic archives of the repository at this tag — the source tree, not ready-to-run files. Download the mod_recruiting-v1.1.0.zip above instead.

    Downloads