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Recruiting 1.1.0 Stable
released this
2026-10-23 07:08:25 +00:00 | 3 commits to master since this releaseRecruiting 1.1.0
Defeated enemies can be captured after a victory and later fight on the player's side; while they wait in the recruits list, they live by rules of their own.
Mod id recruitingCategory gameplay Depends on shell2d_base>=1,characters_base>=1,ui_base>=1Install
In the game: Mods → Network lists it from the catalog. By hand: put
mod_recruiting-v1.1.0.zipas it is into the game'smods/folder, or unpack it intomods/recruiting/.SHA256
38360d51e82622d00705d21248d4b4e542760d7cdee2da9d0962d9b031feadf5 mod_recruiting-v1.1.0.zipContent hash (
install_sha256of the catalog):9ff041af350ce45f629b174caf8f28c326ba4f3a322de30c438bbbd6d1d8eb26The Source code archives the host adds below are automatic archives of the repository at this tag — the source tree, not ready-to-run files. Download the
mod_recruiting-v1.1.0.zipabove instead.Downloads