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mod_rpg
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0027c8ded01b0f96f3d302ba02541bb74baa59a6
mod_rpg
/
test_suites
/
walk
T
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cthangover
and
Claude Opus 5.5
0027c8ded0
Root nodes join through ModRoot.AddDeferred, so a reload that unloads the mod first never hands Godot a freed node
...
Co-Authored-By: Claude Opus 5.5 <
noreply@anthropic.com
>
2026-10-24 11:29:18 +02:00
..
map_events
/rpg_village
Map events apart from the map: map_events/<map>/*.json of any mod merged by id (RpgMapEventResolver, RpgMapEventMerge); item Icon look for events; rpg_walk checks a pickup across leaving the map and loading a save
2026-10-23 19:09:37 +02:00
src
Root nodes join through ModRoot.AddDeferred, so a reload that unloads the mod first never hands Godot a freed node
2026-10-24 11:29:18 +02:00
manifest.json
Event pages and NPC move routes on RPG maps; rpg action schemas; walk test passes the RPG Plus prologue
2026-10-24 10:01:10 +02:00