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mod_rpg_demo_game/manifest.json
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{
"id": "rpg_demo_game",
"name": "RPG Demo",
"version": "1.0.0",
"author": "ct",
"description": "Content of the RPG demo (collection rpg_demo): a village, the elder's house and a forest with a wolf at the cave, made of rpg_map files over the village_pack tileset. Shows teleports, talking NPCs, events that change with story flags, chests, things to gather in the forest (brushwood, stones, mushrooms that heal), a merchant who sells elixirs and buys the junk, a map monster with a win flag and random encounters in the forest. Only data and scenarios, no C#.",
"category": "story",
"depends": ["rpg>=1", "village_pack>=1", "characters_base>=1", "dialog_base>=1", "items_base>=1", "trading>=1"]
}