Commit Graph
6 Commits
Author SHA1 Message Date
cthangover 7161b2559e Localization in es, zh, ja, ko, vi 2026-10-23 20:54:50 +02:00
cthangover 8542cd0bba Toolbar row fits 64 px slots 2026-10-23 09:03:53 +02:00
cthangover c9625e97c6 Mod cover 2026-10-22 17:54:08 +02:00
cthangover 6fed00d402 Line endings: LF everywhere
.gitattributes forces LF (CRLF only for .bat/.cmd), core.autocrlf is off;
files that differed only by CRLF are normalized.
2026-10-21 13:29:52 +02:00
cthangover a89d75738a Commit pending working-tree changes (local edits, line endings) 2026-10-21 12:32:01 +02:00
cthangover c41fafc9c3 Mod naming rule and engine UI in engine mods
Mods are renamed by role (shell2d_base, menu_base, ui_base, live2d_base,
editor_tools, cthangover_story, cthangover_murakami, cthangover_party) and
every reference follows. Engine UI prefabs (dialog, answers, message, game
menu, inventory, map, skills) and their panel entries moved out of the story
mod into the subsystem mods; the card_novel and vn_starter_novel collections
are removed.
2026-10-18 19:00:39 +02:00