Commit Graph
7 Commits
Author SHA1 Message Date
cthangover bc615c2ddf Resource ownership: battle sounds in, character actions out
- The win/defeat sounds (sounds/battle/winground, deadground) used by the
  battle report move here from visual_novel_core.
- The basic physics actions (attack, defence, stun) are character data
  every mod with characters uses; they move to characters_base.
- depends no longer lists visual_novel_core: the battle platform does not
  use the novel content.
2026-10-17 14:30:33 +00:00
cthangover bbc75eeadd Battle core from the game's settings
BattleCoreRegistry.GetActive: without an explicit battle.set_core the
active game collection's settings["battle.core"] chooses the core (e.g.
card_battle for cthangover and card_novel), then the first registered one.
2026-10-17 14:30:33 +00:00
iisaevandClaude Opus 5.5 13da8f87a2 upd: sync local changes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 16:18:24 +00:00
cthangover 46afb4b533 map ui, skill ui, update skills data 2026-09-29 13:05:41 +03:00
cthangover 8fbac46378 new battle gui 2026-09-28 10:48:04 +03:00
cthangover b5ad139d69 ui stule update 2026-09-26 08:05:11 +03:00
cthangover c286271083 upd 2026-09-24 11:17:02 +03:00