Art regenerated with ComfyUI: tileset with pickups, charsets, battle portraits and backdrops with depth; mod cover
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@@ -3,7 +3,7 @@
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"name": "Village Pack",
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"name": "Village Pack",
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"version": "1.0.0",
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"version": "1.0.0",
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"author": "ct",
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"author": "ct",
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"description": "Reusable pixel-art content for RPG maps: the 'village' tileset (grass, paths, water, trees with crowns for the front layer, houses, fences, chests, a forest floor and a cave mouth, with solid flags), charsets of a hero, an elder, a villager, a merchant, a slime and a wolf, battle portraits of the hero, the slime and the wolf, and two battle backgrounds (meadow, forest) with depth maps. Art only: no maps, no stories.",
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"description": "Reusable pixel-art content for RPG maps: the 'village' tileset (grass, paths, water, trees with crowns for the front layer, houses, fences, chests, a forest floor and a cave mouth, things lying on the ground to pick up — brushwood, stones, a mushroom — with solid flags), charsets of a hero, an elder, a villager, a merchant, a slime and a wolf, battle portraits of the hero, the slime and the wolf, and two battle backgrounds (meadow, forest) with depth maps. Art only: no maps, no stories.",
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"category": "visual, characters",
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"category": "visual, characters",
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"depends": ["rpg>=1"]
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"depends": ["rpg>=1"]
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}
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}
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@@ -38,7 +38,10 @@
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{ "Index": 28, "Solid": true, "Tag": "lamp_post" },
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{ "Index": 28, "Solid": true, "Tag": "lamp_post" },
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{ "Index": 29, "Solid": false, "Tag": "lamp_top" },
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{ "Index": 29, "Solid": false, "Tag": "lamp_top" },
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{ "Index": 30, "Solid": true, "Tag": "shore" },
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{ "Index": 30, "Solid": true, "Tag": "shore" },
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{ "Index": 31, "Solid": true, "Tag": "barrel" }
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{ "Index": 31, "Solid": true, "Tag": "barrel" },
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{ "Index": 32, "Solid": false, "Tag": "branches" },
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{ "Index": 33, "Solid": false, "Tag": "stones" },
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{ "Index": 34, "Solid": false, "Tag": "mushroom" }
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]
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]
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}
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}
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]
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]
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