Art regenerated with ComfyUI: tileset with pickups, charsets, battle portraits and backdrops with depth; mod cover

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cthangover committed 2026-10-22 17:09:43 +02:00
1 parent f24bcf3295
commit 25fdbc4edb
18 files changed
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@@ -3,7 +3,7 @@
"name": "Village Pack",
"version": "1.0.0",
"author": "ct",
"description": "Reusable pixel-art content for RPG maps: the 'village' tileset (grass, paths, water, trees with crowns for the front layer, houses, fences, chests, a forest floor and a cave mouth, with solid flags), charsets of a hero, an elder, a villager, a merchant, a slime and a wolf, battle portraits of the hero, the slime and the wolf, and two battle backgrounds (meadow, forest) with depth maps. Art only: no maps, no stories.",
"description": "Reusable pixel-art content for RPG maps: the 'village' tileset (grass, paths, water, trees with crowns for the front layer, houses, fences, chests, a forest floor and a cave mouth, things lying on the ground to pick up — brushwood, stones, a mushroom — with solid flags), charsets of a hero, an elder, a villager, a merchant, a slime and a wolf, battle portraits of the hero, the slime and the wolf, and two battle backgrounds (meadow, forest) with depth maps. Art only: no maps, no stories.",
"category": "visual, characters",
"depends": ["rpg>=1"]
}
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{ "Index": 28, "Solid": true, "Tag": "lamp_post" },
{ "Index": 29, "Solid": false, "Tag": "lamp_top" },
{ "Index": 30, "Solid": true, "Tag": "shore" },
{ "Index": 31, "Solid": true, "Tag": "barrel" }
{ "Index": 31, "Solid": true, "Tag": "barrel" },
{ "Index": 32, "Solid": false, "Tag": "branches" },
{ "Index": 33, "Solid": false, "Tag": "stones" },
{ "Index": 34, "Solid": false, "Tag": "mushroom" }
]
}
]
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