Commit Graph
16 Commits
Author SHA1 Message Date
cthangover c5b38ed956 Update card_battle implementation, assets and documentation 2026-10-31 15:28:48 +03:00
cthangover f38a8c6824 Add mod documentation in seven languages 2026-10-29 09:25:47 +01:00
cthangover ed6870c5c9 Localization in es, zh, ja, ko, vi 2026-10-23 20:54:31 +02:00
cthangover 19e2eef7c0 Mod cover 2026-10-22 17:54:07 +02:00
cthangover 968b8d6fe1 Line endings: LF everywhere
.gitattributes forces LF (CRLF only for .bat/.cmd), core.autocrlf is off;
files that differed only by CRLF are normalized.
2026-10-21 13:29:30 +02:00
cthangover 65e632a66f Commit pending working-tree changes (local edits, line endings) 2026-10-21 12:31:47 +02:00
cthangover 589ee46395 Mod naming rule and engine UI in engine mods
Mods are renamed by role (shell2d_base, menu_base, ui_base, live2d_base,
editor_tools, cthangover_story, cthangover_murakami, cthangover_party) and
every reference follows. Engine UI prefabs (dialog, answers, message, game
menu, inventory, map, skills) and their panel entries moved out of the story
mod into the subsystem mods; the card_novel and vn_starter_novel collections
are removed.
2026-10-18 19:00:06 +02:00
cthangover 6950443d93 Drop the unneeded visual_novel_core dependency
The card core needs only the battle platform and the interface; depending on the content mod pulled the whole novel into every game that uses it.
2026-10-17 14:30:58 +00:00
cthangover a63ab5e71e Own effects/select.png (moved from visual_novel_core)
The card selection effect is used only by the card layer; the resource atlas flagged it as taken from visual_novel_core without a dependency.
2026-10-17 14:27:43 +00:00
cthangover 5a9bda2e55 card_novel collection: entry scene, battle core, starter party, ru texts
- entry.scene = start_scene and settings.battle.core = card_battle, so the
  game starts where it should and turn_battle_base picks the card core.
- The core block also pulls starter_party (the starter party initializer
  was split out of visual_novel_core).
- Russian name/description for every block of the collection.
2026-10-17 14:27:43 +00:00
cthangover b243a318f4 new battle gui 2026-09-28 10:48:05 +03:00
cthangover f65663fd91 ui stule update 2026-09-26 08:05:12 +03:00
cthangover f83f968ae1 upd 2026-09-24 11:17:03 +03:00
cthangover 004d8f1490 move ui to mods 2026-09-24 10:42:42 +03:00
cthangover e4f69bc452 upd 2026-09-19 22:05:27 +03:00
cthangover 27f38c6c1f init 2026-09-10 10:58:00 +03:00