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# Line endings: LF everywhere, on every OS, whatever core.autocrlf says.
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* text=auto eol=lf
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# cmd.exe misreads labels and goto in LF batch files, so they stay CRLF.
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*.bat text eol=crlf
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*.cmd text eol=crlf
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# Binaries: never converted, never diffed as text.
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*.png binary
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*.jpg binary
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*.jpeg binary
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*.webp binary
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*.svg text
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*.ogg binary
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*.wav binary
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*.mp3 binary
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*.ttf binary
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*.otf binary
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*.woff binary
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*.woff2 binary
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*.dll binary
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*.so binary
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*.dylib binary
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*.pdb binary
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*.exe binary
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*.zip binary
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*.pck binary
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*.moc3 binary
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*.res binary
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*.scn binary
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@@ -1,5 +0,0 @@
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{ "Items": [
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||||
${actions/physics_attack},
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${actions/physics_defence},
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${actions/physics_stun}
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]}
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@@ -1,12 +0,0 @@
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{
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||||
"Id": "physics/attack",
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||||
"Name": "characters/action/physics_attack/name",
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"Description": "characters/action/physics_attack/description",
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||||
"Image": "characters/actions/physics_attack",
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||||
"Type": "ToEnemy",
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||||
"Values": [
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"RequiredPoint=1",
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||||
"Attack=1.0",
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"AttackType=Physics"
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]
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}
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||||
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Before Width: | Height: | Size: 126 KiB |
@@ -1,11 +0,0 @@
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{
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||||
"Id": "physics/defence",
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"Name": "characters/action/defence/name",
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"Description": "characters/action/defence/description",
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"Image": "characters/actions/physics_defence",
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"Type": "ToAlias",
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"Values": [
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"RequiredPoint=1",
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"Defence=4"
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]
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}
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Before Width: | Height: | Size: 106 KiB |
@@ -1,12 +0,0 @@
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{
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"Id": "physics/stun",
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"Name": "characters/action/stun/name",
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"Description": "characters/action/stun/description",
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"Image": "characters/actions/physics_stun",
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"Type": "ToEnemy",
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||||
"Values": [
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"RequiredPoint=2",
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"AttackType=Physics",
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"Turn=3"
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}
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Before Width: | Height: | Size: 108 KiB |
@@ -1,3 +0,0 @@
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{ "Items": [
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${player/marao}
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]}
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||||
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Before Width: | Height: | Size: 8.4 KiB |
@@ -1,13 +0,0 @@
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{ "Items": [
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||||
${enemies/wolf_1},
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${enemies/wolf_2},
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${enemies/wolf_3},
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${enemies/wolf_4},
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||||
${enemies/wolf_5},
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${enemies/wolf_6},
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||||
${enemies/wolf_7},
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||||
${enemies/wolf_8},
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||||
${enemies/wolf_9},
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${enemies/wolf_10},
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${enemies/werewolf_girl_1}
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]}
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||||
@@ -1,20 +1,30 @@
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||||
{
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||||
"Id": "werewolf_girl_1",
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||||
"Name": "characters/enemies/werewolf_girl",
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||||
"Image": "characters/enemies/werewolf_girl_1",
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||||
"Behaviour": "base",
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"Level": 1,
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"Point": 1,
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"Health": 25,
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"Defence": 0,
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"Attack": 8,
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||||
"Exp": 50,
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||||
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||||
"RecruitmentChance": 50,
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||||
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||||
"Actions": ["physics/attack", "physics/defence"],
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||||
"Loot": [
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{ "ItemId": "food/wolf_meat", "MinCount": 2, "MaxCount": 2, "Probability": 100 }
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||||
{
|
||||
"Kind": "character",
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||||
"Items": [
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||||
{
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||||
"Id": "werewolf_girl_1",
|
||||
"Name": "characters/enemies/werewolf_girl",
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||||
"Image": "characters/enemies/werewolf_girl_1",
|
||||
"Behaviour": "base",
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||||
"Level": 1,
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||||
"Point": 1,
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"physics/defence"
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||||
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{
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}
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]
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||||
}
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||||
]
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||||
}
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||||
}
|
||||
@@ -1,20 +1,36 @@
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||||
{
|
||||
"Id": "wolf_1",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_1",
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||||
"Behaviour": "base",
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||||
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||||
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{ "ItemId": "food/wolf_meat", "MinCount": 1, "MaxCount": 1, "Probability": 100 },
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{ "ItemId": "resource/branches", "MinCount": 1, "MaxCount": 1, "Probability": 100 }
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{
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"Kind": "character",
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"Items": [
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{
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"Id": "wolf_1",
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"Image": "characters/enemies/wolf_1",
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"physics/defence"
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],
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{
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"ItemId": "food/wolf_meat",
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{
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}
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||||
]
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||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -1,20 +1,36 @@
|
||||
{
|
||||
"Id": "wolf_10",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_10",
|
||||
"Behaviour": "base",
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||||
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||||
"Level": 1,
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||||
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||||
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||||
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||||
"Actions": ["physics/attack", "physics/defence"],
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{ "ItemId": "food/wolf_meat", "MinCount": 1, "MaxCount": 1, "Probability": 100 },
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{ "ItemId": "resource/branches", "MinCount": 1, "MaxCount": 1, "Probability": 100 }
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||||
{
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||||
"Kind": "character",
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||||
"Items": [
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||||
{
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||||
"Id": "wolf_10",
|
||||
"Name": "characters/enemies/wolf",
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||||
"Image": "characters/enemies/wolf_10",
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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{
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||||
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|
||||
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|
||||
}
|
||||
@@ -1,20 +1,36 @@
|
||||
{
|
||||
"Id": "wolf_2",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_2",
|
||||
"Behaviour": "base",
|
||||
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
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|
||||
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|
||||
"Attack": 4,
|
||||
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|
||||
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|
||||
|
||||
"Actions": ["physics/attack", "physics/defence"],
|
||||
"Loot": [
|
||||
{ "ItemId": "food/wolf_meat", "MinCount": 1, "MaxCount": 1, "Probability": 100 },
|
||||
{ "ItemId": "resource/branches", "MinCount": 1, "MaxCount": 1, "Probability": 100 }
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_2",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_2",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
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|
||||
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|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
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|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
|
||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
"MinCount": 1,
|
||||
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|
||||
"Probability": 100
|
||||
},
|
||||
{
|
||||
"ItemId": "resource/branches",
|
||||
"MinCount": 1,
|
||||
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|
||||
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|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -1,20 +1,36 @@
|
||||
{
|
||||
"Id": "wolf_3",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_3",
|
||||
"Behaviour": "base",
|
||||
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 15,
|
||||
"Defence": 0,
|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
"RecruitmentChance": 0,
|
||||
|
||||
"Actions": ["physics/attack", "physics/defence"],
|
||||
"Loot": [
|
||||
{ "ItemId": "food/wolf_meat", "MinCount": 1, "MaxCount": 1, "Probability": 100 },
|
||||
{ "ItemId": "resource/branches", "MinCount": 1, "MaxCount": 1, "Probability": 100 }
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_3",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_3",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 15,
|
||||
"Defence": 0,
|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
"RecruitmentChance": 0,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
|
||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -1,20 +1,36 @@
|
||||
{
|
||||
"Id": "wolf_4",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_4",
|
||||
"Behaviour": "base",
|
||||
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 15,
|
||||
"Defence": 0,
|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
"RecruitmentChance": 0,
|
||||
|
||||
"Actions": ["physics/attack", "physics/defence"],
|
||||
"Loot": [
|
||||
{ "ItemId": "food/wolf_meat", "MinCount": 1, "MaxCount": 1, "Probability": 100 },
|
||||
{ "ItemId": "resource/branches", "MinCount": 1, "MaxCount": 1, "Probability": 100 }
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_4",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_4",
|
||||
"Behaviour": "base",
|
||||
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|
||||
"Point": 1,
|
||||
"Health": 15,
|
||||
"Defence": 0,
|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
"RecruitmentChance": 0,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
|
||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
},
|
||||
{
|
||||
"ItemId": "resource/branches",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -1,20 +1,36 @@
|
||||
{
|
||||
"Id": "wolf_5",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_5",
|
||||
"Behaviour": "base",
|
||||
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 15,
|
||||
"Defence": 0,
|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
"RecruitmentChance": 0,
|
||||
|
||||
"Actions": ["physics/attack", "physics/defence"],
|
||||
"Loot": [
|
||||
{ "ItemId": "food/wolf_meat", "MinCount": 1, "MaxCount": 1, "Probability": 100 },
|
||||
{ "ItemId": "resource/branches", "MinCount": 1, "MaxCount": 1, "Probability": 100 }
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_5",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_5",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 15,
|
||||
"Defence": 0,
|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
"RecruitmentChance": 0,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
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||||
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||||
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@@ -1,20 +1,36 @@
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{
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{
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{
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||||
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@@ -1,20 +1,36 @@
|
||||
{
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||||
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|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_7",
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||||
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||||
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||||
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{ "ItemId": "resource/branches", "MinCount": 1, "MaxCount": 1, "Probability": 100 }
|
||||
{
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||||
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|
||||
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||||
{
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||||
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|
||||
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@@ -1,20 +1,36 @@
|
||||
{
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|
||||
"Name": "characters/enemies/wolf",
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{
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{
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@@ -1,20 +1,36 @@
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{
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"Id": "wolf_9",
|
||||
"Name": "characters/enemies/wolf",
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"Image": "characters/enemies/wolf_9",
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{ "ItemId": "resource/branches", "MinCount": 1, "MaxCount": 1, "Probability": 100 }
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{
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"Kind": "character",
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"Items": [
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{
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"Id": "wolf_9",
|
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"Name": "characters/enemies/wolf",
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"Image": "characters/enemies/wolf_9",
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]
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}
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@@ -1,13 +1,19 @@
|
||||
{
|
||||
"Id": "Marao",
|
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"Name": "characters/player/marao",
|
||||
"Image": "characters/player/marao",
|
||||
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"Level": 1,
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"Point": 1,
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"Health": 16,
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"Defence": 0,
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"Attack": 5,
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"Actions": ["physics/attack", "physics/defence"]
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}
|
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"Kind": "character",
|
||||
"Items": [
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{
|
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"Id": "Marao",
|
||||
"Name": "characters/player/marao",
|
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"Image": "characters/player/marao",
|
||||
"Level": 1,
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"Point": 1,
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"Health": 16,
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"Actions": [
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}
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]
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}
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||||
@@ -1,3 +0,0 @@
|
||||
{ "Items": [
|
||||
${skills/slave_master}
|
||||
]}
|
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@@ -1,8 +1,16 @@
|
||||
{
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"Id": "slave_master",
|
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"Name": "characters/skills/slave_master_name",
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"Description": "characters/skills/slave_master",
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"Image": "characters/skills/slave_master",
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"Type": 1,
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"Rare": 3
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}
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{
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"Kind": "skill",
|
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"Items": [
|
||||
{
|
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"Id": "slave_master",
|
||||
"Name": "characters/skills/slave_master_name",
|
||||
"Description": "characters/skills/slave_master",
|
||||
"Image": "characters/skills/slave_master",
|
||||
"Type": 1,
|
||||
"Rare": 3,
|
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"Effects": [
|
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{ "Key": "characters/skills/effects/recruit", "Value": 10, "Percent": true }
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]
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}
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Before Width: | Height: | Size: 8.4 KiB |
|
Before Width: | Height: | Size: 405 KiB |
|
Before Width: | Height: | Size: 8.4 KiB |
@@ -8,17 +8,49 @@
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"highlight": { "color": "#FFD70044", "scale": 1, "duration": 0.12 },
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"actions": {
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"onClick": { "scenario": "scenarios/prolog/morning_cloak.scenario" }
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"scenario": "scenarios/prolog/morning_cloak.scenario"
|
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}
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}
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},
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{
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@@ -29,11 +61,24 @@
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"enabled": true,
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"visible": true,
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"actions": {
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}
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@@ -1,9 +1,14 @@
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{
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"Id": "food/ration",
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"Name": "items/food/ration/name",
|
||||
"Description": "items/food/ration/desc",
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"Cost": 5,
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"Sprite": "food/ration",
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"ItemType": "Food",
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{
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"Name": "items/food/ration/name",
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"Description": "items/food/ration/desc",
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"Cost": 5,
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"Sprite": "food/ration",
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"ItemType": "Food",
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"ItemAction": "null"
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@@ -1,9 +1,14 @@
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{
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"Id": "food/wolf_meat",
|
||||
"Name": "items/food/wolf_meat/name",
|
||||
"Description": "items/food/wolf_meat/desc",
|
||||
"Cost": 1,
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"Sprite": "food/wolf_meat",
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"ItemType": "Resource,Food",
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"ItemAction": "null"
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{
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"Kind": "item",
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"Items": [
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{
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"Id": "food/wolf_meat",
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"Name": "items/food/wolf_meat/name",
|
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"Description": "items/food/wolf_meat/desc",
|
||||
"Cost": 1,
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||||
"Sprite": "food/wolf_meat",
|
||||
"ItemType": "Resource,Food",
|
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"ItemAction": "null"
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}
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@@ -1,7 +0,0 @@
|
||||
{
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||||
"Items": [
|
||||
${food/ration},
|
||||
${food/wolf_meat},
|
||||
${resource/branches}
|
||||
]
|
||||
}
|
||||
@@ -1,9 +1,14 @@
|
||||
{
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||||
"Id": "resource/branches",
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||||
"Name": "items/resource/branches/name",
|
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"Description": "items/resource/branches/desc",
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"Cost": 0,
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"Sprite": "resource/branches",
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"ItemType": "Resource",
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"ItemAction": "null"
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}
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{
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"Kind": "item",
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"Items": [
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{
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"Id": "resource/branches",
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"Name": "items/resource/branches/name",
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"Description": "items/resource/branches/desc",
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"Cost": 0,
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"Sprite": "resource/branches",
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"ItemType": "Resource",
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"ItemAction": "null"
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}
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]
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}
|
||||
@@ -1,5 +1,5 @@
|
||||
mod_core_name = Core
|
||||
mod_core_desc = Game core
|
||||
mod_cthangover_game_name = Cthangover: Story
|
||||
mod_cthangover_game_desc = Story content of the Cthangover game: scenes, scenarios, characters, items, quests, backgrounds and the main game collection.
|
||||
|
||||
prolog/title = * A few missed moments earlier *
|
||||
prolog/line1 = Being thoroughly wasted, Marao lay peacefully in the alley.
|
||||
@@ -8,16 +8,6 @@ prolog/line4 = Cats had pissed in his mouth, his head and ass ached with pain.
|
||||
prolog/choose_path = [What to do?]
|
||||
prolog/opt_home = Return home
|
||||
prolog/opt_alley = Check the alley
|
||||
home_outside/prompt =
|
||||
home_outside/opt_enter = Enter the house
|
||||
home_outside/opt_town = To the town
|
||||
home_outside/opt_forest = To the forest
|
||||
town_entry/prompt =
|
||||
town_entry/opt_home = Return home
|
||||
town_entry/opt_square = To the square
|
||||
town_outskirts/prompt =
|
||||
town_outskirts/opt_home = Return home
|
||||
town_outskirts/opt_forest = To the forest
|
||||
menu/version = v1.0 - 2026.01.29
|
||||
menu/resume = Resume
|
||||
menu/saves = Saves
|
||||
@@ -25,8 +15,6 @@ menu/settings = Settings
|
||||
menu/exit = Exit
|
||||
menu/newgame = New Game
|
||||
ui/add_to_party = New party member
|
||||
ui/journal/new = New journal entry
|
||||
ui/journal/updated = Quest updated
|
||||
ui/battle/next = End turn
|
||||
ui/battle/endgame = End
|
||||
ui/battle/endgame/to_main_menu = Main menu
|
||||
@@ -43,11 +31,13 @@ ui/menu/new_game = New Game
|
||||
ui/menu/load = Load
|
||||
ui/menu/settings = Settings
|
||||
ui/menu/exit = Exit
|
||||
quest/prolog = Prologue
|
||||
quest/prolog/0 = It's cold, need to put something on...
|
||||
quest/prolog/1 = I don't remember a damn thing... Need to look around, maybe I can recall something.
|
||||
quest/prolog/2 = I found the recipe book I bought the night before. It's getting dark, need to find shelter.
|
||||
quest/prolog/3 = quest3
|
||||
quest/awakening = Awakening
|
||||
quest/awakening/0 = Woke up naked in an alley. My head is splitting. Look around — find something to wear.
|
||||
quest/awakening/1 = Covered myself with a rag and grabbed the book. Then the police showed up. No point arguing — run.
|
||||
quest/awakening/2 = The whistles died down. I'm at the cemetery. Catch my breath and figure out what to do with the book.
|
||||
quest/awakening/3 = Read it aloud. Pretty sure I did something. Just what exactly?
|
||||
quest/awakening/4 = The book started talking. Calls itself Al Azif. Time to get out of here.
|
||||
quest/awakening/5 = Walking along the river to the villa. I'll wait it out somewhere there.
|
||||
items/food/ration/name = Ration
|
||||
items/food/ration/desc = A daily ration unit for one person
|
||||
items/food/wolf_meat/name = Wolf cutlet
|
||||
@@ -59,45 +49,22 @@ recipe/wolf_meat_to_ration/desc = A recipe describing how to properly cook wolf
|
||||
characters/player/marao = Marao
|
||||
characters/enemies/wolf = Wolf
|
||||
characters/enemies/werewolf_girl = Werewolf
|
||||
characters/action/physics_attack/name = Basic attack
|
||||
characters/action/physics_attack/description = Attacks an enemy with a weapon, with a damage multiplier of <g>1.0</g>
|
||||
characters/action/defence/name = Defence
|
||||
characters/action/defence/description = Protects the target with a defence multiplier of <g>1.0</g>
|
||||
characters/action/stun/name = Stun
|
||||
characters/action/stun/description = Stuns the target for 2 turns
|
||||
characters/skills/slave_master_name = Slave Trader
|
||||
characters/skills/slave_master = Gives the ability to enslave a defeated enemy with a base chance of 10%. The upkeep of the slave falls on your shoulders.
|
||||
settings/back = Back
|
||||
settings/audio = Audio
|
||||
settings/sounds = Sounds
|
||||
settings/music = Music
|
||||
settings/volume = Volume
|
||||
settings/language = Language
|
||||
settings/lang_ru = Russian
|
||||
settings/lang_en = English
|
||||
settings/lang_zh = 中文
|
||||
settings/tab_general = General
|
||||
settings/tab_audio = Sound
|
||||
settings/tab_display = Display
|
||||
settings/display = Display
|
||||
settings/window_mode = Window Mode
|
||||
settings/window_mode_windowed = Windowed
|
||||
settings/window_mode_fullscreen = Fullscreen
|
||||
settings/window_mode_borderless = Borderless
|
||||
settings/resolution = Resolution
|
||||
settings/monitor = Monitor
|
||||
settings/monitor_screen = Screen {0} ({1}x{2})
|
||||
settings/vsync = V-Sync
|
||||
settings/scale = Scale
|
||||
settings/scale_1x = 1x
|
||||
settings/scale_2x = 2x
|
||||
settings/scale_3x = 3x
|
||||
settings/scale_4x = 4x
|
||||
settings/tab_mods = Mod Settings
|
||||
settings/mod_list_title = Mods
|
||||
settings/mods_no_settings = No mod settings available
|
||||
settings/mods_reset = Reset to Defaults
|
||||
characters/skills/effects/recruit = recruitment chance
|
||||
launcher/title = Settings
|
||||
launcher/play = Play
|
||||
launcher/exit = Exit
|
||||
quest/naked_morning = Naked Morning
|
||||
quest/old_house = The Old House
|
||||
quest/awakening/tag/cloak_taken = Cloak found
|
||||
quest/awakening/tag/book_taken = Book found
|
||||
quest/awakening/tag/graveyard_read = Read aloud
|
||||
quest/awakening/tag/azif_awake = Azif awakened
|
||||
quest/awakening/tag/villa_reached = Villa reached
|
||||
|
||||
mapzone/home = Villa
|
||||
mapzone/home/info = An abandoned villa in the wilds on the riverbank
|
||||
mapzone/town_entry = Town entrance
|
||||
mapzone/town_entry/info = The northern entrance to the town
|
||||
|
||||
# Collections (vn_starter_novel)
|
||||
@@ -1,5 +1,5 @@
|
||||
mod_core_name = Ядро
|
||||
mod_core_desc = Ядро игры
|
||||
mod_cthangover_game_name = Cthangover: сюжет
|
||||
mod_cthangover_game_desc = Сюжетный контент игры Cthangover: сцены, сценарии, персонажи, предметы, квесты, фоны и коллекция основной игры.
|
||||
|
||||
prolog/title = * Несколькими упущенными моментами ранее *
|
||||
prolog/line1 = Будучи изрядно набуханным, Марао мирно лежал в переулке.
|
||||
@@ -8,16 +8,6 @@ prolog/line4 = Во рту было нассано кошками, голова
|
||||
prolog/choose_path = [Что делать?]
|
||||
prolog/opt_home = Вернуться к дому
|
||||
prolog/opt_alley = Проверить переулок
|
||||
home_outside/prompt =
|
||||
home_outside/opt_enter = Зайти в дом
|
||||
home_outside/opt_town = В город
|
||||
home_outside/opt_forest = В лес
|
||||
town_entry/prompt =
|
||||
town_entry/opt_home = Вернуться к дому
|
||||
town_entry/opt_square = На площадь
|
||||
town_outskirts/prompt =
|
||||
town_outskirts/opt_home = Вернуться к дому
|
||||
town_outskirts/opt_forest = В лес
|
||||
menu/version = v1.0 - 2026.01.29
|
||||
menu/resume = Вернуться
|
||||
menu/saves = Сохранения
|
||||
@@ -25,8 +15,6 @@ menu/settings = Настройки
|
||||
menu/exit = Выход
|
||||
menu/newgame = Новая игра
|
||||
ui/add_to_party = Новый член отряда
|
||||
ui/journal/new = Новая запись в журнале
|
||||
ui/journal/updated = Задание обновлено
|
||||
ui/battle/next = Конец хода
|
||||
ui/battle/endgame = Конец
|
||||
ui/battle/endgame/to_main_menu = Главное меню
|
||||
@@ -43,11 +31,13 @@ ui/menu/new_game = Новая игра
|
||||
ui/menu/load = Загрузить
|
||||
ui/menu/settings = Настройки
|
||||
ui/menu/exit = Выход
|
||||
quest/prolog = Пролог
|
||||
quest/prolog/0 = Холодно, нужно во что-то одеться...
|
||||
quest/prolog/1 = Ничерта не помню... Нужно осмотреться, вдруг я смогу что нибудь вспомнить.
|
||||
quest/prolog/2 = Я нашёл книгу рецептов, которую купил на кануне. Уже темнеет нужно найти укрытие.
|
||||
quest/prolog/3 = квест3
|
||||
quest/awakening = Пробуждение
|
||||
quest/awakening/0 = Очнулся голым в переулке. Голова раскалывается. Надо осмотреться — хоть во что-то одеться.
|
||||
quest/awakening/1 = Прикрылся тряпкой, забрал книгу. И тут же полиция. Спорить бесполезно — бежать.
|
||||
quest/awakening/2 = Свистки стихли. Я на кладбище. Передохнуть и решить, что делать с книгой.
|
||||
quest/awakening/3 = Прочитал вслух. Кажется, я что-то натворил. Вот только что именно?
|
||||
quest/awakening/4 = Книга заговорила. Зовёт себя Аль Азифом. Пора убираться отсюда.
|
||||
quest/awakening/5 = Иду вдоль реки к вилле «Забвение». Где-нибудь там пережду.
|
||||
items/food/ration/name = Рацион
|
||||
items/food/ration/desc = Единица суточного рациона для одного человека
|
||||
items/food/wolf_meat/name = Волчья вырезка
|
||||
@@ -59,45 +49,22 @@ recipe/wolf_meat_to_ration/desc = Рецепт описывает как пра
|
||||
characters/player/marao = Марао
|
||||
characters/enemies/wolf = Волк
|
||||
characters/enemies/werewolf_girl = Оборотень
|
||||
characters/action/physics_attack/name = Простая атака
|
||||
characters/action/physics_attack/description = Атакует врага оружием, с коэффициентом урона <g>1.0</g>
|
||||
characters/action/defence/name = Защита
|
||||
characters/action/defence/description = Защищает цель с коэффициентом защиты <g>1.0</g>
|
||||
characters/action/stun/name = Ошеломление
|
||||
characters/action/stun/description = Ошеломляет цель на 2 хода
|
||||
characters/skills/slave_master_name = Работорговец
|
||||
characters/skills/slave_master = Даёт возможность взять в рабство поверженного врага с базовым шансом в 10%. Содержание раба ложится на твои плечи.
|
||||
settings/back = Назад
|
||||
settings/audio = Аудио
|
||||
settings/sounds = Звуки
|
||||
settings/music = Музыка
|
||||
settings/volume = Громкость
|
||||
settings/language = Язык
|
||||
settings/lang_ru = Русский
|
||||
settings/lang_en = English
|
||||
settings/lang_zh = 中文
|
||||
settings/tab_general = Основное
|
||||
settings/tab_audio = Звук
|
||||
settings/tab_display = Экран
|
||||
settings/display = Экран
|
||||
settings/window_mode = Режим окна
|
||||
settings/window_mode_windowed = Оконный
|
||||
settings/window_mode_fullscreen = Полный экран
|
||||
settings/window_mode_borderless = Без рамки
|
||||
settings/resolution = Разрешение
|
||||
settings/monitor = Монитор
|
||||
settings/monitor_screen = Экран {0} ({1}x{2})
|
||||
settings/vsync = Вертикальная синхронизация
|
||||
settings/scale = Масштаб
|
||||
settings/scale_1x = 1x
|
||||
settings/scale_2x = 2x
|
||||
settings/scale_3x = 3x
|
||||
settings/scale_4x = 4x
|
||||
settings/tab_mods = Настройки модов
|
||||
settings/mod_list_title = Моды
|
||||
settings/mods_no_settings = Нет доступных настроек модов
|
||||
settings/mods_reset = Сбросить настройки
|
||||
characters/skills/effects/recruit = шанс рекрутинга
|
||||
launcher/title = Настройки
|
||||
launcher/play = Играть
|
||||
launcher/exit = Выход
|
||||
quest/naked_morning = Голое утро
|
||||
quest/old_house = Старый дом
|
||||
quest/awakening/tag/cloak_taken = Плащ найден
|
||||
quest/awakening/tag/book_taken = Книга найдена
|
||||
quest/awakening/tag/graveyard_read = Прочитал вслух
|
||||
quest/awakening/tag/azif_awake = Азиф пробуждён
|
||||
quest/awakening/tag/villa_reached = Вилла найдена
|
||||
|
||||
mapzone/home = Вилла
|
||||
mapzone/home/info = Заброшенная вилла в глуши на берегу реки
|
||||
mapzone/town_entry = Вход в город
|
||||
mapzone/town_entry/info = Северный вход в город
|
||||
|
||||
# Коллекции (vn_starter_novel)
|
||||
@@ -1,14 +1,10 @@
|
||||
home_outside/prompt =
|
||||
home_outside/opt_enter = Enter the house
|
||||
home_outside/opt_town = To the town
|
||||
home_outside/opt_forest = To the forest
|
||||
town_entry/prompt =
|
||||
town_entry/opt_home = Return home
|
||||
town_entry/opt_square = To the square
|
||||
town_outskirts/prompt =
|
||||
town_outskirts/opt_home = Return home
|
||||
town_outskirts/opt_forest = To the forest
|
||||
vestibule/diner/prompt =
|
||||
vestibule/diner/opt_workroom = To the workroom
|
||||
vestibule/diner/opt_dinerroom = To the dining room
|
||||
vestibule/diner/opt_bedroom = To the bedroom
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
home_outside/opt_enter = Зайти в дом
|
||||
home_outside/opt_town = В город
|
||||
home_outside/opt_forest = В лес
|
||||
town_entry/opt_home = Вернуться к дому
|
||||
town_entry/opt_square = На площадь
|
||||
town_outskirts/opt_home = Вернуться к дому
|
||||
town_outskirts/opt_forest = В лес
|
||||
vestibule/diner/opt_workroom = В рабочую комнату
|
||||
vestibule/diner/opt_dinerroom = В обеденную комнату
|
||||
vestibule/diner/opt_bedroom = В спальню
|
||||
vestibule/diner/opt_cellar = В подвал
|
||||
vestibule/diner/opt_outside = На улицу
|
||||
rooms/workroom/prompt = Рабочий кабинет, тут тебя никто не будет отвлекать от исследований
|
||||
rooms/workroom/opt_exit = Выйти
|
||||
rooms/bedroom/prompt = Твоя спальня, тут можно поспать и набраться сил
|
||||
rooms/bedroom/opt_exit = Выйти
|
||||
rooms/kitchen/prompt = Комната оборудованная под кухню
|
||||
rooms/kitchen/opt_exit = Выйти
|
||||
rooms/livingroom/prompt = Гостиная
|
||||
rooms/livingroom/opt_exit = Выйти
|
||||
rooms/basement/prompt = Подвал
|
||||
rooms/basement/opt_exit = Выйти
|
||||
@@ -1,60 +1,12 @@
|
||||
{
|
||||
"id": "core",
|
||||
"name": "Core",
|
||||
"version": "1.0.0",
|
||||
"id": "cthangover_game",
|
||||
"name": "Cthangover: Story",
|
||||
"version": "2.0.0",
|
||||
"author": "ct",
|
||||
"description": "Game core",
|
||||
"sources": [
|
||||
"src/*.cs"
|
||||
],
|
||||
"ui": [
|
||||
{
|
||||
"id": "map",
|
||||
"kind": "panel",
|
||||
"slot": "ModBeforeUIPanel",
|
||||
"scene_path": "scenes/ui/map_widget.tscn",
|
||||
"button": { "icon": "map", "locale": "ui/map/title", "index": 10 },
|
||||
"priority": 10
|
||||
},
|
||||
{
|
||||
"id": "inventory",
|
||||
"kind": "panel",
|
||||
"slot": "ModBeforeUIPanel",
|
||||
"scene_path": "scenes/ui/inventory_panel.tscn",
|
||||
"button": { "icon": "bag", "locale": "ui/inventory/title", "index": 20 },
|
||||
"priority": 10
|
||||
},
|
||||
{
|
||||
"id": "characters",
|
||||
"kind": "panel",
|
||||
"slot": "ModBeforeUIPanel",
|
||||
"scene_path": "scenes/ui/character_panel/character_panel.tscn",
|
||||
"button": { "icon": "cards", "locale": "ui/character_panel/title", "index": 30 },
|
||||
"priority": 10
|
||||
},
|
||||
{
|
||||
"id": "skills",
|
||||
"kind": "panel",
|
||||
"slot": "ModBeforeUIPanel",
|
||||
"scene_path": "scenes/ui/skills_panel/skills_panel.tscn",
|
||||
"button": { "icon": "skills", "locale": "ui/skills/title", "index": 40 },
|
||||
"priority": 10
|
||||
},
|
||||
{
|
||||
"id": "game_menu",
|
||||
"kind": "panel",
|
||||
"slot": "ModBeforeUIPanel",
|
||||
"scene_path": "scenes/menu/game_menu.tscn",
|
||||
"button": { "icon": "settings", "locale": "menu/settings", "index": 50 },
|
||||
"priority": 10
|
||||
},
|
||||
{
|
||||
"id": "journal",
|
||||
"kind": "panel",
|
||||
"slot": "ModBeforeUIPanel",
|
||||
"scene_path": "scenes/ui/quest_journal.tscn",
|
||||
"button": { "icon": "journal", "locale": "ui/journal/title", "index": 60 },
|
||||
"priority": 10
|
||||
}
|
||||
"description": "Story content of the Cthangover game: scenes, scenarios, characters, items, quests, backgrounds and the main game collection.",
|
||||
"category": "story",
|
||||
"depends": ["shell2d_base>=1", "dialog_base>=1", "interactive_base>=1", "skills_base>=1", "map_base>=1", "ui_base>=1", "characters_base>=1", "items_base>=1", "quests_base>=1", "town_pack>=1"],
|
||||
"test_suites": [
|
||||
{"id": "site_shots", "activate": ["--itest=site_shots"]}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,122 @@
|
||||
{
|
||||
"Items": [
|
||||
{
|
||||
"ID": "home",
|
||||
"points": [
|
||||
[
|
||||
0.5887548,
|
||||
0.264396
|
||||
],
|
||||
[
|
||||
0.6100419,
|
||||
0.25477746
|
||||
],
|
||||
[
|
||||
0.6247227,
|
||||
0.23549321
|
||||
],
|
||||
[
|
||||
0.62986094,
|
||||
0.2014098
|
||||
],
|
||||
[
|
||||
0.60765624,
|
||||
0.19486304
|
||||
],
|
||||
[
|
||||
0.5865526,
|
||||
0.18178055
|
||||
],
|
||||
[
|
||||
0.5630633,
|
||||
0.19693027
|
||||
],
|
||||
[
|
||||
0.56253225,
|
||||
0.233722
|
||||
]
|
||||
],
|
||||
"title": "",
|
||||
"scene": "home_outside",
|
||||
"description": "mapzone/home/info",
|
||||
"image_pos": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"locked": false,
|
||||
"hidden": false
|
||||
},
|
||||
{
|
||||
"ID": "home_label",
|
||||
"points": [],
|
||||
"title": "mapzone/home",
|
||||
"image_pos": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"label_pos": [
|
||||
0.5990954,
|
||||
0.15155637
|
||||
],
|
||||
"locked": false,
|
||||
"hidden": false
|
||||
},
|
||||
{
|
||||
"ID": "town_entry",
|
||||
"points": [
|
||||
[
|
||||
0.7098713,
|
||||
0.24926566
|
||||
],
|
||||
[
|
||||
0.7333606,
|
||||
0.26303816
|
||||
],
|
||||
[
|
||||
0.73482865,
|
||||
0.2905831
|
||||
],
|
||||
[
|
||||
0.73042434,
|
||||
0.31537354
|
||||
],
|
||||
[
|
||||
0.7091372,
|
||||
0.34291852
|
||||
],
|
||||
[
|
||||
0.69739264,
|
||||
0.32639155
|
||||
],
|
||||
[
|
||||
0.7010628,
|
||||
0.2740561
|
||||
]
|
||||
],
|
||||
"title": "",
|
||||
"scene": "town_entry",
|
||||
"description": "mapzone/town_entry/info",
|
||||
"image_pos": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"locked": false,
|
||||
"hidden": false
|
||||
},
|
||||
{
|
||||
"ID": "town_entry_label",
|
||||
"points": [],
|
||||
"title": "mapzone/town_entry",
|
||||
"image_pos": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"label_pos": [
|
||||
0.72461617,
|
||||
0.21628697
|
||||
],
|
||||
"locked": false,
|
||||
"hidden": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
{
|
||||
"Scene": "MainMenu",
|
||||
"Musics": [
|
||||
{
|
||||
"MusicType": "Ambient",
|
||||
"MusicNames": [
|
||||
"Serpent's Lament"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,17 +1,21 @@
|
||||
{
|
||||
"Kind": "quest",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "PrologQuest",
|
||||
"Name": "quest/prolog",
|
||||
"Id": "AwakeningQuest",
|
||||
"Name": "quest/awakening",
|
||||
"StatusToDescription": {
|
||||
"0": "quest/prolog/0",
|
||||
"1": "quest/prolog/1",
|
||||
"2": "quest/prolog/2"
|
||||
"0": "quest/awakening/0",
|
||||
"1": "quest/awakening/1",
|
||||
"2": "quest/awakening/2",
|
||||
"3": "quest/awakening/3",
|
||||
"4": "quest/awakening/4",
|
||||
"5": "quest/awakening/5"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Id": "NakedMorningQuest",
|
||||
"Name": "quest/naked_morning"
|
||||
"Id": "OldHouseQuest",
|
||||
"Name": "quest/old_house"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
scene: home_kitchen
|
||||
priority: 10
|
||||
---
|
||||
light_set [{"x":0.43052286,"y":0.5760054,"radius":500,"influence":1,"color":"#ffff00"},{"x":0.103702,"y":0.26946074,"radius":500,"influence":1,"color":"#ffff00"}]
|
||||
light_set [{"x":0.6731463,"y":0.4611617,"radius":500,"influence":1,"color":"#ffff00"},{"x":0.13467516,"y":0.3151215,"radius":500,"influence":1,"color":"#ffff00"}]
|
||||
select "Комната оборудованная под кухню" key=rooms/kitchen/prompt
|
||||
option "Выйти" key=rooms/kitchen/opt_exit -> :exit
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@ scene: home_livingroom
|
||||
priority: 10
|
||||
---
|
||||
light_set [{"x":0.32427186,"y":0.5831858,"radius":300,"influence":1,"color":"#ffff00"},{"x":0.11262136,"y":0.44159293,"radius":300,"influence":0.6,"color":"#ffff00"}]
|
||||
select "Гостинная" key=rooms/livingroom/prompt
|
||||
select "Гостиная" key=rooms/livingroom/prompt
|
||||
option "Выйти" key=rooms/livingroom/opt_exit -> :exit
|
||||
|
||||
:exit
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
scene: home_outside
|
||||
priority: 10
|
||||
---
|
||||
light_set [{"x":0.29462293,"y":0.43369123,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.29967362,"y":0.62050235,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.49256954,"y":0.40350124,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.5846468,"y":0.37935096,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.33943588,"y":0.41643897,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.43495983,"y":0.41557643,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.30102944,"y":0.5208026,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.67573905,"y":0.40436372,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.3522381,"y":0.5113151,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.6782009,"y":0.507865,"radius":150,"influence":1,"color":"#ffff00"}]
|
||||
select "" key=home_outside/prompt
|
||||
light_set [{"x":0.805989,"y":0.28035545,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.6052956,"y":0.40425685,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.85641646,"y":0.49430165,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.7054866,"y":0.4456003,"radius":150,"influence":1,"color":"#ffff00"},{"x":0.6645251,"y":0.26138362,"radius":100,"influence":1,"color":"#ffff00"}]
|
||||
select ""
|
||||
option "Зайти в дом" key=home_outside/opt_enter -> :enter
|
||||
option "В город" key=home_outside/opt_town -> :town
|
||||
option "В лес" key=home_outside/opt_forest -> :forest
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
scene: home_vestibule
|
||||
priority: 40
|
||||
---
|
||||
light_set [{"x":0.32427186,"y":0.5831858,"radius":300,"influence":1,"color":"#ffff00"},{"x":0.11262136,"y":0.44159293,"radius":300,"influence":0.6,"color":"#ffff00"}]
|
||||
select "" key=vestibule/diner/prompt
|
||||
light_set [{"x":0.31837204,"y":0.58041835,"radius":300,"influence":1,"color":"#ffff00"},{"x":0.11557116,"y":0.44574395,"radius":300,"influence":0.6,"color":"#ffff00"}]
|
||||
select ""
|
||||
option "В рабочую комнату" key=vestibule/diner/opt_workroom -> :workroom
|
||||
option "В обеденную комнату" key=vestibule/diner/opt_dinerroom -> :kitchen
|
||||
option "В спальню" key=vestibule/diner/opt_bedroom -> :bedroom
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
scene: home_workroom
|
||||
priority: 10
|
||||
---
|
||||
light_set [{"x":0.45825243,"y":0.5865044,"radius":300,"influence":1,"color":"#ffff00"},{"x":0.5190939,"y":0.52787614,"radius":300,"influence":1,"color":"#ffff00"},{"x":0.77411,"y":0.45929205,"radius":300,"influence":1,"color":"#ffff00"},{"x":0.8699029,"y":0.4869469,"radius":300,"influence":1,"color":"#ffff00"}]
|
||||
light_set [{"x":0.45825243,"y":0.5865044,"radius":300,"influence":1,"color":"#ffff00"},{"x":0.53163075,"y":0.5458637,"radius":300,"influence":1,"color":"#ffff00"},{"x":0.77411,"y":0.45929205,"radius":300,"influence":1,"color":"#ffff00"},{"x":0.8699029,"y":0.4869469,"radius":300,"influence":1,"color":"#ffff00"}]
|
||||
select "Рабочий кабинет, тут тебя никто не будет отвлекать от исследований" key=rooms/workroom/prompt
|
||||
option "Выйти" key=rooms/workroom/opt_exit -> :exit
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@ priority: 10
|
||||
is_one_run: true
|
||||
---
|
||||
background prolog/00025-165590409
|
||||
title "Глава 3. Кладбище святого Угробья"
|
||||
|
||||
text "Могильные плиты тянулись вдаль, серые и мрачные. Старые дубы качали голыми ветвями. Где-то каркала ворона."
|
||||
text "Свистки стихли — полицейские потеряли его из виду." first=marao/think
|
||||
@@ -12,5 +13,6 @@ text "— Ну вот. Организм. Раньше я мог пол-литр
|
||||
text "Он покосился на книгу, которая всё ещё была у него под мышкой." first=marao/think
|
||||
text "— Хм. А чего бы и нет? Всё равно время есть." first=marao/smile
|
||||
|
||||
action quest.set_data_status quest_id=AwakeningQuest level=2
|
||||
notify "За склепом можно уединиться."
|
||||
end
|
||||
@@ -1,5 +1,6 @@
|
||||
# Клик по книге — Аль-Азиф просыпается (канон: глава 4).
|
||||
# Файл без шапки: InteractiveManager отрезает метаданные, играет только тело.
|
||||
title "Глава 4. Аль Азиф просыпается"
|
||||
text "Марао плюнул и присел, сложив книгу стопкой страниц. Поднёс к пятой точке." first=marao/think
|
||||
ptext "Книга заорала."
|
||||
ptext "— НЕ СМЕЙ!"
|
||||
@@ -28,8 +29,9 @@ ptext "Вдалеке снова засвистели полицейские с
|
||||
sound locations/prolog/police
|
||||
text "Марао встал, накинул красную тряпку и сунул книгу под мышку." first=marao/smile
|
||||
text "— Валим. Давай, книжка, показывай, где тут трактир. А то у меня всего две мысли: «нахера я такой голый» и «где бы опохмелиться»." first=marao/smile
|
||||
title "Конец пролога. Впереди — дорога вдоль реки..."
|
||||
|
||||
action quest.add_tag quest_id=NakedMorningQuest tag=azif_awake
|
||||
action quest.add_tag quest_id=AwakeningQuest tag=azif_awake
|
||||
action quest.set_data_status quest_id=AwakeningQuest level=4
|
||||
interactive_remove book_wipe
|
||||
switch_scene prolog_river
|
||||
end
|
||||
@@ -1,6 +1,6 @@
|
||||
scene: prolog_graveyard
|
||||
priority: 15
|
||||
condition: NakedMorningQuest.hasTag("graveyard_read") && NakedMorningQuest.notHasTag("azif_awake")
|
||||
condition: AwakeningQuest.hasTag("graveyard_read") && AwakeningQuest.notHasTag("azif_awake")
|
||||
---
|
||||
# Прочитано, но Аль-Азиф ещё не проснулся: держим хотспот книги на сцене.
|
||||
interactive_add book_wipe
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
scene: prolog_graveyard
|
||||
priority: 15
|
||||
condition: NakedMorningQuest.notHasTag("graveyard_read")
|
||||
condition: AwakeningQuest.notHasTag("graveyard_read")
|
||||
---
|
||||
# Книга ещё не прочитана вслух: держим хотспот «за склепом» на сцене.
|
||||
# Идемпотентно при каждом входе (Add по тому же id возвращает существующий объект).
|
||||
|
||||
@@ -19,7 +19,8 @@ text "Лопухов не было. Только крапива да стары
|
||||
text "Он потянул страницу за уголок — ноль реакции. Дёрнул сильнее: бумага была твёрдой, как металл, но гибкой. Он рвал и так, и сяк, даже ногтями пытался. Бесполезно." first=marao/sad
|
||||
text "— Что за брак! Я за такие деньги..." first=marao/sad
|
||||
|
||||
action quest.add_tag quest_id=NakedMorningQuest tag=graveyard_read
|
||||
action quest.add_tag quest_id=AwakeningQuest tag=graveyard_read
|
||||
action quest.set_data_status quest_id=AwakeningQuest level=3
|
||||
interactive_remove crypt_spot
|
||||
interactive_add book_wipe
|
||||
end
|
||||
@@ -6,7 +6,7 @@ text "— Какая-то мутная хрень. Откуда она у мен
|
||||
text "В голове мелькнул смутный образ: он в какой-то лавке протягивает монеты и берёт книгу. Но когда? Где? Почему? Больше ничего." first=marao/think
|
||||
text "Марао пожал плечами и сунул книгу под мышку." first=marao/smile
|
||||
text "— Ладно, бумага не жрёт. Пойдём, найдём, где опохмелиться." first=marao/smile
|
||||
action quest.add_tag quest_id=NakedMorningQuest tag=book_taken
|
||||
action quest.add_tag quest_id=AwakeningQuest tag=book_taken
|
||||
interactive_remove book_ground
|
||||
switch_scene prolog_alley
|
||||
end
|
||||
@@ -4,7 +4,7 @@ text "Он сделал шаг, другой, придерживаясь за с
|
||||
text "Выцветшая, с бахромой по краям. Когда-то это было что-то вроде плаща или шали. На ткани угадывался вышитый крест." first=marao/think
|
||||
text "Марао развернул её, оценил размер и намотал на плечи, как римскую тогу. Края едва доходили до колен." first=marao/smile
|
||||
text "— Лучше, чем ничего. Срам прикрыт, хоть сзади и развевается, как знамя нищего легиона." first=marao/smile
|
||||
action quest.add_tag quest_id=NakedMorningQuest tag=cloak_taken
|
||||
action quest.add_tag quest_id=AwakeningQuest tag=cloak_taken
|
||||
interactive_remove cloak_ground
|
||||
switch_scene prolog_alley
|
||||
end
|
||||
@@ -1,6 +1,6 @@
|
||||
scene: prolog_alley
|
||||
priority: 15
|
||||
condition: NakedMorningQuest.notHasTag("cloak_taken") && NakedMorningQuest.notHasTag("book_taken")
|
||||
condition: AwakeningQuest.notHasTag("cloak_taken") && AwakeningQuest.notHasTag("book_taken")
|
||||
---
|
||||
# Ни один предмет ещё не взят: держим оба интерактива на сцене.
|
||||
# Не is_one_run — идемпотентно пересоздаёт объекты при каждом входе (Add по тому же id возвращает существующий).
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
scene: prolog_alley
|
||||
priority: 20
|
||||
is_one_run: true
|
||||
condition: NakedMorningQuest.hasTag("cloak_taken") && NakedMorningQuest.hasTag("book_taken")
|
||||
condition: AwakeningQuest.hasTag("cloak_taken") && AwakeningQuest.hasTag("book_taken")
|
||||
---
|
||||
sound locations/prolog/police
|
||||
delay 0.7 hidden=true
|
||||
title "Глава 2. Погоня"
|
||||
action quest.set_data_status quest_id=AwakeningQuest level=1
|
||||
|
||||
ptext "Из подворотни вышли трое полицейских в синих мундирах, с медными пуговицами, начищенными до блеска."
|
||||
ptext "— ЭЙ, ТЫ! СТОЯТЬ!"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
scene: prolog_alley
|
||||
priority: 15
|
||||
condition: NakedMorningQuest.hasTag("cloak_taken") && NakedMorningQuest.notHasTag("book_taken")
|
||||
condition: AwakeningQuest.hasTag("cloak_taken") && AwakeningQuest.notHasTag("book_taken")
|
||||
---
|
||||
# Тряпка взята, книга ещё нет: возвращаем книгу после перезагрузки сцены.
|
||||
interactive_add book_ground
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
scene: prolog_alley
|
||||
priority: 15
|
||||
condition: NakedMorningQuest.hasTag("book_taken") && NakedMorningQuest.notHasTag("cloak_taken")
|
||||
condition: AwakeningQuest.hasTag("book_taken") && AwakeningQuest.notHasTag("cloak_taken")
|
||||
---
|
||||
# Книга взята, тряпка ещё нет: возвращаем тряпку после перезагрузки сцены.
|
||||
interactive_add cloak_ground
|
||||
|
||||
@@ -13,5 +13,7 @@ text "Холодный воздух пробрал до костей. Марао
|
||||
text "— Да что ж такое! Где мои штаны?!" first=marao/sad
|
||||
text "Он был абсолютно голый. Босые ступни на холодном камне. Тело болело — как будто его били чем-то тяжёлым. Возможно ногами. Возможно и по лицу." first=marao/sad
|
||||
|
||||
action quest.set_status quest_id=AwakeningQuest status=Progress
|
||||
action quest.send_notification quest_id=AwakeningQuest
|
||||
notify "Осмотрись. В переулке что-то лежит."
|
||||
end
|
||||
@@ -0,0 +1,40 @@
|
||||
scene: prolog_river
|
||||
priority: 10
|
||||
is_one_run: true
|
||||
---
|
||||
background prolog/river
|
||||
title "Глава 5. Дорога к вилле «Забвение»"
|
||||
action quest.set_data_status quest_id=AwakeningQuest level=5
|
||||
|
||||
text "Марао выбрался с кладбища через дыру в заборе — подальше от ворот, где могли ждать свистки." first=marao/think
|
||||
sound locations/prolog/police_go_on
|
||||
text "Свистки ещё слышались за холмами. Далеко. Но он всё равно пригнулся и пошёл вдоль реки, прячась за кустами ивы." first=marao/think
|
||||
text "Кусты хлестали по голым ногам. Трава резала ступни. Красная тряпка то и дело сползала, и Марао поправлял её, не сбавляя шага." first=marao/think
|
||||
|
||||
ptext "Книга молчала. Но вздрагивала каждые пару шагов — как будто переваривала обиду."
|
||||
|
||||
text "Река блеснула между деревьями. Марао остановился и принюхался к себе." first=marao/think
|
||||
text "— Так. Помыться бы. А то от меня пахнет, как от склепа." first=marao/think
|
||||
text "Он скинул тряпку на куст, огляделся и вошёл в воду по колено." first=marao/think
|
||||
text "Вода обожгла. Марао зашипел, но не вышел — только быстрее зашлёпал по бокам и под мышками." first=marao/sad
|
||||
|
||||
ptext "На берегу книга засветилась багровым."
|
||||
ptext "— ОСКВЕРНЕНИЕ! ТЫ ГОЛЫЙ! ПОД НЕБОМ! ОНО ВСЁ ВИДИТ!"
|
||||
text "— Небо большое. Пусть терпит." first=marao/think
|
||||
ptext "— Я ЧУВСТВУЮ, ЧЕМ ТЫ СОБИРАЕШЬСЯ ВЫТИРАТЬСЯ. НЕ СМЕЙ ДАЖЕ ДУМАТЬ!"
|
||||
text "— А чем мне вытираться? Ты мне, что ли, полотенце?" first=marao/sad
|
||||
|
||||
text "Марао выбрался на берег и взял книгу. Страницы были гладкие, плотные, приятные на ощупь. Как хорошая бумага." first=marao/think
|
||||
text "— Слушай. Вот тут у тебя пустые листы. Их много. А я весь мокрый." first=marao/smile
|
||||
|
||||
ptext "Книга задрожала. Потом заорала так, что с ближней ивы сорвалась ворона."
|
||||
ptext "— НЕ СМЕЙ! Я — АЛЬ АЗИФ! Я СВЯТ! Я..."
|
||||
text "— Ты мокрая. И орёшь. Значит, уговор в силе: я не вытираюсь — ты не орёшь. Мы же на кладбище договорились." first=marao/think
|
||||
ptext "Книга замолчала."
|
||||
ptext "Демонстративно. До самой темноты."
|
||||
|
||||
text "Марао натянул тряпку на плечи и пошёл дальше вдоль берега." first=marao/think
|
||||
text "Километра через два лес начал редеть." first=marao/think
|
||||
|
||||
switch_scene prolog_villa
|
||||
end
|
||||
@@ -0,0 +1,27 @@
|
||||
scene: prolog_villa
|
||||
priority: 10
|
||||
is_one_run: true
|
||||
---
|
||||
background prolog/villa
|
||||
|
||||
text "За поворотом реки показался дом." first=marao/think
|
||||
text "Двухэтажный, деревянный, с резными наличниками. Штукатурка облезла, ставни висели криво — как зубы в пьяной драке." first=marao/think
|
||||
text "Вокруг — сад в человеческий рост, ржавый колодец и тишина." first=marao/think
|
||||
text "Над дверью — табличка: «Вилла “Забвение”»." first=marao/think
|
||||
text "— Забвение. Красиво. — Марао хмыкнул. — Раньше тут, наверное, держали нервных. Ну, я как раз нервный. Без штанов." first=marao/smile
|
||||
|
||||
text "Он постучал. Тишина." first=marao/think
|
||||
text "Постучал сильнее. Эхо прошлось по коридору и вернулось. Одинокое." first=marao/think
|
||||
text "— Хозяева! Пустите путника переночевать! Я не маньяк, у меня даже оружия нет. Кроме книги!" first=marao/smile
|
||||
ptext "Книга под мышкой возмущённо зашуршала. Но промолчала."
|
||||
|
||||
text "Марао дёрнул ручку. Дверь поддалась с противным скрипом, и в лицо ему пахнуло сыростью, плесенью и пылью." first=marao/think
|
||||
text "— Ну хоть не падалью. — Он шагнул внутрь. — Уже дом." first=marao/smile
|
||||
|
||||
action quest.add_tag quest_id=AwakeningQuest tag=villa_reached
|
||||
action quest.set_status quest_id=AwakeningQuest status=End
|
||||
action quest.set_status quest_id=OldHouseQuest status=Progress
|
||||
action quest.send_notification quest_id=OldHouseQuest
|
||||
notify "Вилла «Забвение» стала твоим домом. Наверное."
|
||||
switch_scene home_vestibule
|
||||
end
|
||||
@@ -2,5 +2,8 @@ scene: start_scene
|
||||
priority: 0
|
||||
is_one_run: true
|
||||
---
|
||||
# The starter kit of a new game (it used to be hard-coded in items_base's inventory).
|
||||
action item.add id=food/wolf_meat count=10
|
||||
action item.add id=resource/branches count=10
|
||||
switch_scene prolog_alley
|
||||
end
|
||||
@@ -1,7 +1,7 @@
|
||||
scene: town_entry
|
||||
priority: 40
|
||||
---
|
||||
select "" key=town_entry/prompt
|
||||
select ""
|
||||
option "Вернуться к дому" key=town_entry/opt_home -> :home
|
||||
option "На площадь" key=town_entry/opt_square -> :square
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
scene: town_outskirts
|
||||
priority: 10
|
||||
---
|
||||
select "" key=town_outskirts/prompt
|
||||
select ""
|
||||
option "Вернуться к дому" key=town_outskirts/opt_home -> :home
|
||||
option "В лес" key=town_outskirts/opt_forest -> :forest
|
||||
|
||||
|
||||
@@ -1,86 +0,0 @@
|
||||
[gd_scene load_steps=2 format=3]
|
||||
|
||||
[ext_resource type="Script" path="res://Core/UI/Menu/GameMenu.cs" id="GameMenuScript"]
|
||||
|
||||
[node name="GameMenu" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
mouse_filter = 1
|
||||
script = ExtResource("GameMenuScript")
|
||||
|
||||
[node name="Bg" type="ColorRect" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
color = Color(0, 0, 0, 0.65)
|
||||
|
||||
[node name="Panel" type="Panel" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 8
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -200.0
|
||||
offset_top = -220.0
|
||||
offset_right = 200.0
|
||||
offset_bottom = 220.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="Margin" type="MarginContainer" parent="Panel"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
theme_override_constants/margin_left = 28
|
||||
theme_override_constants/margin_top = 20
|
||||
theme_override_constants/margin_right = 28
|
||||
theme_override_constants/margin_bottom = 20
|
||||
|
||||
[node name="VBox" type="VBoxContainer" parent="Panel/Margin"]
|
||||
layout_mode = 2
|
||||
theme_override_constants/separation = 10
|
||||
|
||||
[node name="Title" type="Label" parent="Panel/Margin/VBox"]
|
||||
layout_mode = 2
|
||||
text = "Меню"
|
||||
horizontal_alignment = 1
|
||||
theme_override_font_sizes/font_size = 22
|
||||
|
||||
[node name="ReturnBtn" type="Button" parent="Panel/Margin/VBox"]
|
||||
layout_mode = 2
|
||||
text = "Вернуться"
|
||||
|
||||
[node name="SaveBtn" type="Button" parent="Panel/Margin/VBox"]
|
||||
layout_mode = 2
|
||||
text = "Сохранить"
|
||||
|
||||
[node name="LoadBtn" type="Button" parent="Panel/Margin/VBox"]
|
||||
layout_mode = 2
|
||||
text = "Загрузить"
|
||||
|
||||
[node name="SettingsBtn" type="Button" parent="Panel/Margin/VBox"]
|
||||
layout_mode = 2
|
||||
text = "Настройки"
|
||||
|
||||
[node name="Spacer" type="Control" parent="Panel/Margin/VBox"]
|
||||
layout_mode = 2
|
||||
custom_minimum_size = Vector2(0, 16)
|
||||
|
||||
[node name="MainMenuBtn" type="Button" parent="Panel/Margin/VBox"]
|
||||
layout_mode = 2
|
||||
text = "Главное меню"
|
||||
|
||||
[node name="ExitBtn" type="Button" parent="Panel/Margin/VBox"]
|
||||
layout_mode = 2
|
||||
text = "Выход"
|
||||
@@ -1,165 +0,0 @@
|
||||
[gd_scene format=3 uid="uid://hl0j46kh1rmc"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dq5snl02fmi16" path="res://Core/UI/Menu/ModsMenu.cs" id="ModsMenuScript"]
|
||||
|
||||
[node name="ModsMenu" type="Control" unique_id=2105177378]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
mouse_filter = 1
|
||||
script = ExtResource("ModsMenuScript")
|
||||
|
||||
[node name="Bg" type="ColorRect" parent="." unique_id=950831612]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
color = Color(0, 0, 0, 0.98039216)
|
||||
|
||||
[node name="Panel" type="Panel" parent="." unique_id=664458435]
|
||||
layout_mode = 1
|
||||
anchors_preset = -1
|
||||
anchor_left = 0.1
|
||||
anchor_top = 0.15
|
||||
anchor_right = 0.9
|
||||
anchor_bottom = 0.85
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="Margin" type="MarginContainer" parent="Panel" unique_id=1196300517]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
theme_override_constants/margin_left = 28
|
||||
theme_override_constants/margin_top = 20
|
||||
theme_override_constants/margin_right = 28
|
||||
theme_override_constants/margin_bottom = 20
|
||||
|
||||
[node name="VBox" type="VBoxContainer" parent="Panel/Margin" unique_id=937529024]
|
||||
layout_mode = 2
|
||||
theme_override_constants/separation = 14
|
||||
|
||||
[node name="Title" type="Label" parent="Panel/Margin/VBox" unique_id=6175375]
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 26
|
||||
text = "Mods"
|
||||
horizontal_alignment = 1
|
||||
|
||||
[node name="HBox" type="HBoxContainer" parent="Panel/Margin/VBox" unique_id=1102798166]
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 3
|
||||
theme_override_constants/separation = 0
|
||||
|
||||
[node name="LeftPanel" type="VBoxContainer" parent="Panel/Margin/VBox/HBox" unique_id=581222858]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_stretch_ratio = 2.0
|
||||
|
||||
[node name="FilterDisabledCheck" type="CheckButton" parent="Panel/Margin/VBox/HBox/LeftPanel" unique_id=1745806104]
|
||||
layout_mode = 2
|
||||
button_pressed = true
|
||||
text = "Показать отключённые"
|
||||
|
||||
[node name="ResetOrderBtn" type="Button" parent="Panel/Margin/VBox/HBox/LeftPanel" unique_id=1745806105]
|
||||
layout_mode = 2
|
||||
text = "Сбросить порядок"
|
||||
|
||||
[node name="Scroll" type="ScrollContainer" parent="Panel/Margin/VBox/HBox/LeftPanel" unique_id=1745806103]
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 3
|
||||
horizontal_scroll_mode = 0
|
||||
|
||||
[node name="ModList" type="VBoxContainer" parent="Panel/Margin/VBox/HBox/LeftPanel/Scroll" unique_id=1970879274]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
theme_override_constants/separation = 2
|
||||
|
||||
[node name="RightPanel" type="Control" parent="Panel/Margin/VBox/HBox" unique_id=1554774704]
|
||||
clip_contents = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_stretch_ratio = 3.0
|
||||
|
||||
[node name="Margin" type="MarginContainer" parent="Panel/Margin/VBox/HBox/RightPanel" unique_id=1241124709]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
theme_override_constants/margin_left = 16
|
||||
theme_override_constants/margin_top = 8
|
||||
theme_override_constants/margin_right = 0
|
||||
theme_override_constants/margin_bottom = 0
|
||||
|
||||
[node name="DetailVBox" type="VBoxContainer" parent="Panel/Margin/VBox/HBox/RightPanel/Margin" unique_id=231694438]
|
||||
layout_mode = 2
|
||||
theme_override_constants/separation = 8
|
||||
|
||||
[node name="Icon" type="TextureRect" parent="Panel/Margin/VBox/HBox/RightPanel/Margin/DetailVBox" unique_id=1418987891]
|
||||
custom_minimum_size = Vector2(128, 128)
|
||||
layout_mode = 2
|
||||
expand_mode = 1
|
||||
stretch_mode = 5
|
||||
|
||||
[node name="NameLabel" type="Label" parent="Panel/Margin/VBox/HBox/RightPanel/Margin/DetailVBox" unique_id=567148075]
|
||||
custom_minimum_size = Vector2(1, 0)
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 18
|
||||
autowrap_mode = 3
|
||||
|
||||
[node name="StatusLabel" type="Label" parent="Panel/Margin/VBox/HBox/RightPanel/Margin/DetailVBox" unique_id=673006819]
|
||||
custom_minimum_size = Vector2(1, 0)
|
||||
layout_mode = 2
|
||||
autowrap_mode = 3
|
||||
|
||||
[node name="VersionLabel" type="Label" parent="Panel/Margin/VBox/HBox/RightPanel/Margin/DetailVBox" unique_id=2102288160]
|
||||
custom_minimum_size = Vector2(1, 0)
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 13
|
||||
autowrap_mode = 3
|
||||
|
||||
[node name="AuthorLabel" type="Label" parent="Panel/Margin/VBox/HBox/RightPanel/Margin/DetailVBox" unique_id=1135622511]
|
||||
custom_minimum_size = Vector2(1, 0)
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 13
|
||||
autowrap_mode = 3
|
||||
|
||||
[node name="HSep" type="HSeparator" parent="Panel/Margin/VBox/HBox/RightPanel/Margin/DetailVBox" unique_id=772722202]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="DescLabel" type="Label" parent="Panel/Margin/VBox/HBox/RightPanel/Margin/DetailVBox" unique_id=270929917]
|
||||
custom_minimum_size = Vector2(120, 70)
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 13
|
||||
autowrap_mode = 3
|
||||
|
||||
[node name="DependsLabel" type="Label" parent="Panel/Margin/VBox/HBox/RightPanel/Margin/DetailVBox" unique_id=1148832840]
|
||||
custom_minimum_size = Vector2(1, 0)
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 13
|
||||
autowrap_mode = 3
|
||||
|
||||
[node name="UsedByLabel" type="Label" parent="Panel/Margin/VBox/HBox/RightPanel/Margin/DetailVBox" unique_id=1295125493]
|
||||
custom_minimum_size = Vector2(1, 0)
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 13
|
||||
autowrap_mode = 3
|
||||
|
||||
[node name="ToggleBtn" type="Button" parent="Panel/Margin/VBox/HBox/RightPanel/Margin/DetailVBox" unique_id=904879993]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 8
|
||||
text = "Toggle"
|
||||
|
||||
[node name="BackBtn" type="Button" parent="Panel/Margin/VBox" unique_id=1161869583]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 8
|
||||
text = "Back"
|
||||
@@ -1,71 +0,0 @@
|
||||
[gd_scene load_steps=3 format=3]
|
||||
|
||||
[ext_resource type="Script" path="res://Core/UI/Menu/SaveLoadMenu.cs" id="SaveLoadMenuScript"]
|
||||
[ext_resource type="Script" path="res://Core/UI/Menu/SaveSlotList.cs" id="SaveSlotListScript"]
|
||||
|
||||
[node name="SaveLoadMenu" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
mouse_filter = 1
|
||||
script = ExtResource("SaveLoadMenuScript")
|
||||
|
||||
[node name="Bg" type="ColorRect" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
color = Color(0, 0, 0, 0.65)
|
||||
|
||||
[node name="Panel" type="Panel" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 8
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -420.0
|
||||
offset_top = -280.0
|
||||
offset_right = 420.0
|
||||
offset_bottom = 280.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="Margin" type="MarginContainer" parent="Panel"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
theme_override_constants/margin_left = 28
|
||||
theme_override_constants/margin_top = 20
|
||||
theme_override_constants/margin_right = 28
|
||||
theme_override_constants/margin_bottom = 20
|
||||
|
||||
[node name="VBox" type="VBoxContainer" parent="Panel/Margin"]
|
||||
layout_mode = 2
|
||||
theme_override_constants/separation = 14
|
||||
|
||||
[node name="Title" type="Label" parent="Panel/Margin/VBox"]
|
||||
layout_mode = 2
|
||||
text = "Save/Load"
|
||||
horizontal_alignment = 1
|
||||
theme_override_font_sizes/font_size = 24
|
||||
|
||||
[node name="SlotGrid" type="Control" parent="Panel/Margin/VBox"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
custom_minimum_size = Vector2(0, 380)
|
||||
script = ExtResource("SaveSlotListScript")
|
||||
|
||||
[node name="BackBtn" type="Button" parent="Panel/Margin/VBox"]
|
||||
layout_mode = 2
|
||||
text = "Back"
|
||||
size_flags_horizontal = 8
|
||||
@@ -1,89 +0,0 @@
|
||||
[gd_scene format=3 uid="uid://c6kll6en347h1"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bkpfth5x606ge" path="res://Core/UI/Menu/SaveSlotItem.cs" id="SaveSlotItemScript"]
|
||||
|
||||
[node name="SaveSlotItem" type="Control" unique_id=2135443384]
|
||||
custom_minimum_size = Vector2(120, 120)
|
||||
layout_mode = 3
|
||||
anchors_preset = 0
|
||||
script = ExtResource("SaveSlotItemScript")
|
||||
|
||||
[node name="Background" type="ColorRect" parent="." unique_id=255218239]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
color = Color(0.12, 0.12, 0.12, 0.9)
|
||||
|
||||
[node name="ScreenshotRect" type="TextureRect" parent="." unique_id=1290008068]
|
||||
layout_mode = 1
|
||||
anchors_preset = -1
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 0.55
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
expand_mode = 1
|
||||
stretch_mode = 5
|
||||
|
||||
[node name="DateLabel" type="Label" parent="." unique_id=408317888]
|
||||
layout_mode = 1
|
||||
anchors_preset = -1
|
||||
anchor_left = 0.02
|
||||
anchor_top = 0.57
|
||||
anchor_right = 0.98
|
||||
anchor_bottom = 0.68
|
||||
grow_horizontal = 2
|
||||
theme_override_font_sizes/font_size = 12
|
||||
|
||||
[node name="SceneLabel" type="Label" parent="." unique_id=1968956898]
|
||||
layout_mode = 1
|
||||
anchors_preset = -1
|
||||
anchor_left = 0.02
|
||||
anchor_top = 0.70
|
||||
anchor_right = 0.98
|
||||
anchor_bottom = 0.80
|
||||
grow_horizontal = 2
|
||||
theme_override_font_sizes/font_size = 11
|
||||
|
||||
[node name="TimeLabel" type="Label" parent="." unique_id=698436659]
|
||||
layout_mode = 1
|
||||
anchors_preset = -1
|
||||
anchor_left = 0.02
|
||||
anchor_top = 0.83
|
||||
anchor_right = 0.56
|
||||
anchor_bottom = 0.95
|
||||
grow_horizontal = 2
|
||||
theme_override_font_sizes/font_size = 10
|
||||
|
||||
[node name="StatsLabel" type="Label" parent="." unique_id=400000001]
|
||||
layout_mode = 1
|
||||
anchors_preset = -1
|
||||
anchor_left = 0.58
|
||||
anchor_top = 0.83
|
||||
anchor_right = 0.98
|
||||
anchor_bottom = 0.95
|
||||
grow_horizontal = 2
|
||||
theme_override_font_sizes/font_size = 10
|
||||
horizontal_alignment = 2
|
||||
|
||||
[node name="EmptyLabel" type="Label" parent="." unique_id=1262712091]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
theme_override_font_sizes/font_size = 14
|
||||
horizontal_alignment = 1
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="SlotButton" type="Button" parent="." unique_id=1877010914]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
flat = true
|
||||
@@ -1 +0,0 @@
|
||||
uid://c6kll6en347h1
|
||||