Mods are renamed by role (shell2d_base, menu_base, ui_base, live2d_base, editor_tools, cthangover_story, cthangover_murakami, cthangover_party) and every reference follows. Engine UI prefabs (dialog, answers, message, game menu, inventory, map, skills) and their panel entries moved out of the story mod into the subsystem mods; the card_novel and vn_starter_novel collections are removed.
42 lines
1.8 KiB
JSON
42 lines
1.8 KiB
JSON
{
|
|
"id": "dev_tools",
|
|
"kind": "toolset",
|
|
"name": "Developer Tools",
|
|
"author": "ct",
|
|
"version": "1.0.0",
|
|
"description": "Mod authoring toolset: the scenario graph editor, content validators and the mod manager.",
|
|
"locale": [
|
|
{ "lang": "ru", "name": "Инструменты разработчика", "description": "Набор для авторов модов: графовый редактор сценариев, валидаторы контента и менеджер модов." }
|
|
],
|
|
"mechanics": [
|
|
{
|
|
"id": "editor",
|
|
"name": "Scenario Editor",
|
|
"description": "Graph-based scenario and scene authoring tools.",
|
|
"locale": [
|
|
{ "lang": "ru", "name": "Редактор сценариев", "description": "Графовые инструменты для создания сценариев и сцен." }
|
|
],
|
|
"mods": ["editor_tools>=1"]
|
|
},
|
|
{
|
|
"id": "validation",
|
|
"name": "Validation",
|
|
"description": "Optional content validation suite, the cross-mod resource atlas and the localization key map.",
|
|
"locale": [
|
|
{ "lang": "ru", "name": "Проверки", "description": "Необязательный набор проверок контента, карта ресурсов между модами и карта ключей локализации." }
|
|
],
|
|
"mods": ["validator>=0.1", "resource_atlas>=0.1", "locale_atlas>=0.1"],
|
|
"optional": true
|
|
},
|
|
{
|
|
"id": "manager",
|
|
"name": "Mod Manager",
|
|
"description": "Catalog browser and installer.",
|
|
"locale": [
|
|
{ "lang": "ru", "name": "Менеджер модов", "description": "Обзор каталога и установка модов." }
|
|
],
|
|
"mods": ["mod_manager>=1"]
|
|
}
|
|
]
|
|
}
|