cthangover
bf52bafd9a
Add mod documentation in seven languages
2026-10-29 09:25:58 +01:00
iisaev
c9f1ce4cf1
gitignore file
2026-10-28 15:20:03 +03:00
cthangover
1604bd283e
Add inventory count conditions and item removal actions
2026-10-27 01:07:31 +01:00
cthangover and Claude Opus 5.5
10fbfe614c
Root nodes join through ModRoot.AddDeferred, so a reload that unloads the mod first never hands Godot a freed node
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-24 11:29:14 +02:00
cthangover and Claude Opus 5.5
de25a5f19c
Item action and kind schemas with texts in seven languages
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-24 10:01:09 +02:00
cthangover
9df90c77df
Localization in es, zh, ja, ko, vi
2026-10-23 20:54:39 +02:00
cthangover
27f1cccce4
ItemActionFactory.Ids for editors that offer the registered actions
2026-10-23 19:09:39 +02:00
cthangover
8adcbc9c6d
New inventory starts empty; starter kit belongs to the game
v1.0.0
2026-10-22 19:14:55 +02:00
cthangover
468e393550
Targeted item actions (action/heal), item.add scenario action, inventory cell Decorate; mod cover
2026-10-22 17:09:39 +02:00
cthangover
d560638501
Line endings: LF everywhere
...
.gitattributes forces LF (CRLF only for .bat/.cmd), core.autocrlf is off;
files that differed only by CRLF are normalized.
2026-10-21 13:29:43 +02:00
cthangover
6bb47971a3
Inventory refuses non-positive counts; unknown saved items kept; factories follow reloads
2026-10-21 12:31:55 +02:00
cthangover
d29df6dab6
Rename cthangover_story to cthangover_game
...
The mod holding the main game's own scenes and story follows the <game>_game
naming rule; further parts stay <game>_<part>, reusable content is <theme>_pack.
2026-10-18 19:45:51 +02:00
cthangover
75c9d51cd0
Mod naming rule and engine UI in engine mods
...
Mods are renamed by role (shell2d_base, menu_base, ui_base, live2d_base,
editor_tools, cthangover_story, cthangover_murakami, cthangover_party) and
every reference follows. Engine UI prefabs (dialog, answers, message, game
menu, inventory, map, skills) and their panel entries moved out of the story
mod into the subsystem mods; the card_novel and vn_starter_novel collections
are removed.
2026-10-18 19:00:29 +02:00
iisaev
ff082d9ea7
added gitignore
2026-10-18 12:44:19 +03:00
iisaev
370cc5bbbd
init mod
2026-10-18 12:41:40 +03:00