Commit Graph
7 Commits
Author SHA1 Message Date
cthangoverandClaude Opus 5.5 b6a99ae0cd Map action schemas with texts in seven languages
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 10:01:12 +02:00
cthangover e0bb8128ea Localization in es, zh, ja, ko, vi 2026-10-23 20:54:42 +02:00
cthangover 5a7768cfb1 Mod cover 2026-10-22 17:09:47 +02:00
cthangover 333a92b985 Doc comment: a zone switches the logical scene, not a novel scene 2026-10-21 14:58:57 +02:00
cthangover 09d9795af9 Line endings: LF everywhere
.gitattributes forces LF (CRLF only for .bat/.cmd), core.autocrlf is off;
files that differed only by CRLF are normalized.
2026-10-21 13:29:46 +02:00
cthangover fda254a698 Map zones follow load order and mod reloads; mod unit tests 2026-10-21 12:31:57 +02:00
cthangover fa734b7edc Mod naming rule and engine UI in engine mods
Mods are renamed by role (shell2d_base, menu_base, ui_base, live2d_base,
editor_tools, cthangover_story, cthangover_murakami, cthangover_party) and
every reference follows. Engine UI prefabs (dialog, answers, message, game
menu, inventory, map, skills) and their panel entries moved out of the story
mod into the subsystem mods; the card_novel and vn_starter_novel collections
are removed.
2026-10-18 19:00:32 +02:00