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{
"id": "recruiting",
"name": "Recruiting",
"version": "1.1.0",
"author": "ct",
"description": "Defeated enemies can be captured after a victory and later fight on the player's side; while they wait in the recruits list, they live by rules of their own.",
"category": "gameplay",
"sources": [
"src/**/*.cs"
],
"depends": ["shell2d_base>=1", "characters_base>=1", "ui_base>=1"],
"ui": [
{
"id": "recruits",
"kind": "panel",
"slot": "ModBeforeUIPanel",
"scene_path": "scenes/recruit_panel.tscn",
"button": { "icon": "recruits", "locale": "ui/recruit/title", "index": 35 },
"priority": 10
}
]
}