106 lines
2.8 KiB
JSON
106 lines
2.8 KiB
JSON
{
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"Kind": "rpg_map",
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"Items": [
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{
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"Id": "rpg_elder_house",
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"Name": "rpg_demo/map/elder_house",
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"Tileset": "village",
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"Width": 12,
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"Height": 10,
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"Zoom": 2,
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"Layers": {
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"Back": [
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"7 7 7 7 7 7 7 7 7 7 7 7",
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"7 7 7 7 7 7 7 7 7 7 7 7",
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"7 7 7 7 7 7 7 7 7 7 7 7",
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"7 7 7 7 7 7 7 7 7 7 7 7",
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"7 7 7 7 6 6 6 6 7 7 7 7",
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"7 7 7 7 6 6 6 6 7 7 7 7",
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"7 7 7 7 6 6 6 6 7 7 7 7",
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"7 7 7 7 7 7 7 7 7 7 7 7",
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"7 7 7 7 7 7 7 7 7 7 7 7",
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"7 7 7 7 7 7 7 7 7 7 7 7"
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],
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"Main": [
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"16 16 16 16 16 16 16 16 16 16 16 16",
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"16 16 16 17 16 16 16 16 17 16 16 16",
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"16 31 31 . . . . . . . 31 16",
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"16 . . . . . . . . . . 16",
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"16 . . . . . . . . . . 16",
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"16 . . . . . . . . . . 16",
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"16 . . . . . . . . . . 16",
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"16 . . . . . . . . . . 16",
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"16 . . . . . . . . . . 16",
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"16 16 16 16 16 16 18 16 16 16 16 16"
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],
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"Front": [
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". . . . . . . . . . . .",
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". . . . . . . . . . . .",
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". . . . . . . . . . . .",
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". . . . . . . . . . . .",
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". . . . . . . . . . . .",
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". . . . . . . . . . . .",
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". . . . . . . . . . . .",
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". . . . . . . . . . . .",
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". . . . . . . . . . . .",
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". . . . . . . . . . . ."
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]
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},
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"Collision": [],
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"Spawn": {
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"X": 6,
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"Y": 8,
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"Dir": "Up"
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},
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"Events": [
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{
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"Id": "exit",
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"X": 6,
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"Y": 9,
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"Trigger": "Touch",
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"Teleport": {
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"Map": "rpg_village",
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"X": 6,
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"Y": 7,
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"Dir": "Down"
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}
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},
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{
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"Id": "elder_quest",
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"X": 6,
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"Y": 3,
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"Sprite": "village/elder",
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"Dir": "Down",
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"Scenario": "rpg_demo/events/elder_quest",
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"Condition": "rpg_wolf_dead != 1"
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},
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{
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"Id": "elder_thanks",
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"X": 6,
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"Y": 3,
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"Sprite": "village/elder",
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"Dir": "Down",
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"Scenario": "rpg_demo/events/elder_thanks",
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"Condition": "rpg_wolf_dead == 1"
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},
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{
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"Id": "chest",
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"X": 9,
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"Y": 7,
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"Tile": 14,
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"Scenario": "rpg_demo/events/house_chest",
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"Condition": "rpg_house_chest != 1"
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},
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{
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"Id": "chest_open",
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"X": 9,
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"Y": 7,
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"Tile": 15,
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"Scenario": "rpg_demo/events/chest_empty",
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"Condition": "rpg_house_chest == 1"
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}
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]
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}
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]
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}
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