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mod_scenario_studio
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cthangover
and
Claude Opus 5.5
7b699a642b
Root nodes join through ModRoot.AddDeferred, so a reload that unloads the mod first never hands Godot a freed node
...
Co-Authored-By: Claude Opus 5.5 <
noreply@anthropic.com
>
2026-10-24 11:29:20 +02:00
locale
Localization in es, zh, ja, ko, vi
2026-10-23 20:54:50 +02:00
scenes
Studio: backgrounds dropped during the game are picked up by the Resources button
2026-10-21 19:18:26 +02:00
src
Root nodes join through ModRoot.AddDeferred, so a reload that unloads the mod first never hands Godot a freed node
2026-10-24 11:29:20 +02:00
test_suites
/live
Root nodes join through ModRoot.AddDeferred, so a reload that unloads the mod first never hands Godot a freed node
2026-10-24 11:29:20 +02:00
ui
/icons
Colour pixel-art toolbar icon; studio_live screenshots through ViewportCapture (sRGB)
2026-10-23 09:03:54 +02:00
.gitattributes
Line endings: LF everywhere
2026-10-21 13:29:52 +02:00
manifest.json
Studio: backgrounds dropped during the game are picked up by the Resources button
2026-10-21 19:18:26 +02:00
mod.jpg
Mod cover
2026-10-22 17:09:48 +02:00
S
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Scenario Studio 0.1.0
Latest
2026-10-23 07:08:26 +00:00
Languages
C#
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