Commit Graph
10 Commits
Author SHA1 Message Date
cthangover 6950443d93 Drop the unneeded visual_novel_core dependency
The card core needs only the battle platform and the interface; depending on the content mod pulled the whole novel into every game that uses it.
2026-10-17 14:30:58 +00:00
cthangover a63ab5e71e Own effects/select.png (moved from visual_novel_core)
The card selection effect is used only by the card layer; the resource atlas flagged it as taken from visual_novel_core without a dependency.
2026-10-17 14:27:43 +00:00
cthangover 5a9bda2e55 card_novel collection: entry scene, battle core, starter party, ru texts
- entry.scene = start_scene and settings.battle.core = card_battle, so the
  game starts where it should and turn_battle_base picks the card core.
- The core block also pulls starter_party (the starter party initializer
  was split out of visual_novel_core).
- Russian name/description for every block of the collection.
2026-10-17 14:27:43 +00:00
iisaevandClaude Opus 5.5 214ddb32fc upd: sync local changes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 16:18:12 +00:00
cthangover b243a318f4 new battle gui 2026-09-28 10:48:05 +03:00
cthangover f65663fd91 ui stule update 2026-09-26 08:05:12 +03:00
cthangover f83f968ae1 upd 2026-09-24 11:17:03 +03:00
cthangover 004d8f1490 move ui to mods 2026-09-24 10:42:42 +03:00
cthangover e4f69bc452 upd 2026-09-19 22:05:27 +03:00
cthangover 27f38c6c1f init 2026-09-10 10:58:00 +03:00